The effect of game-based learning model with STEM approach in reducing learning anxiety and enhancing science learning motivation among students
Students' anxiety in science learning can affect their overall abilities. Thus, schools must create a supportive environment to reduce anxiety and foster learning motivation. This study examines the influence of game-based learning models with STEM approaches to decrease learning anxiety and en...
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Veröffentlicht in: | Indonesian journal of science and mathematics education 2024-03, Vol.7 (1), p.105 |
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Hauptverfasser: | , |
Format: | Artikel |
Sprache: | eng |
Online-Zugang: | Volltext |
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Zusammenfassung: | Students' anxiety in science learning can affect their overall abilities. Thus, schools must create a supportive environment to reduce anxiety and foster learning motivation. This study examines the influence of game-based learning models with STEM approaches to decrease learning anxiety and enhance students' learning motivation. The study was conducted at the junior high school level, specifically at SMPN 1 Mlarak Ponorogo. The method employed was quantitative descriptive with questionnaire surveys for 34 students. The research findings, analyzed through MANOVA tests, revealed that the game-based learning model with STEM approaches did not significantly affect students' learning anxiety and motivation. Still, it did influence students' learning outcomes. Consequently, this study suggests that employing game-based learning models enhances students' learning outcomes more effectively than conventional teaching methods. The implications of this study underscore the importance of considering non-academic factors in adopting innovative learning models to support effective teaching and learning practices. |
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ISSN: | 2615-8639 2615-8639 |
DOI: | 10.24042/ijsme.v7i1.20424 |