Building Reputation in a War of Attrition Game: Hawkish or Dovish Stance?

This paper examines a two-player war of attrition game in continuous-time, where (1) fighting (i. e., escalating the conflict) is costless for a player unless he quits, (2) at any point in time, each player can attack to his opponent and finalize the game with a costly war, (3) there is two-sided un...

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Veröffentlicht in:The B.E. journal of theoretical economics 2016-06, Vol.16 (2), p.797-816
1. Verfasser: Özyurt, Selçuk
Format: Artikel
Sprache:eng
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Zusammenfassung:This paper examines a two-player war of attrition game in continuous-time, where (1) fighting (i. e., escalating the conflict) is costless for a player unless he quits, (2) at any point in time, each player can attack to his opponent and finalize the game with a costly war, (3) there is two-sided uncertainty regarding the players’ resolve, and (4) each player can choose his tone/stance (either hawkish or dovish) at the beginning of the game, which affects his quitting cost. The results imply that choosing hawkish (dovish) regime is optimal if and only if the benefit-cost ratio of the dispute is sufficiently high (low). If hawkish tone is going to give a player upper hand in a dispute, then choosing a more aggressive tone does not increase his payoff. However, choosing a more dovish tone increases a player’s payoff whenever dovish regime is optimal.
ISSN:2194-6124
1935-1704
1935-1704
DOI:10.1515/bejte-2015-0093