Pendulum Chair: A Research Platform for Cybersickness

Despite advances in VR hardware, cybersickness remains a key barrier to VR. Having a common customizable research platform could help the research community. This paper introduces a cybersickness research platform called Pendulum Chair for “spinning world” (egocentric rotation) experiences. The desi...

Ausführliche Beschreibung

Gespeichert in:
Bibliographische Detailangaben
Veröffentlicht in:Proceedings of the Human Factors and Ergonomics Society Annual Meeting 2023-09, Vol.67 (1), p.1837-1843
Hauptverfasser: Sanaei, Mohammadamin, Perron, Arthur J., Gilbert, Stephen B.
Format: Artikel
Sprache:eng
Online-Zugang:Volltext
Tags: Tag hinzufügen
Keine Tags, Fügen Sie den ersten Tag hinzu!
Beschreibung
Zusammenfassung:Despite advances in VR hardware, cybersickness remains a key barrier to VR. Having a common customizable research platform could help the research community. This paper introduces a cybersickness research platform called Pendulum Chair for “spinning world” (egocentric rotation) experiences. The design of Pendulum Chair is justified and four different conditions are described from a Pendulum Chair study as validation. The conditions were defined as two different background scenes and two conditions of music. Data from 56 participants were collected and results showed that in all four conditions, participants reported cybersickness. The use of the open-source Pendulum Chair Unity project could enable stronger comparisons across cybersickness studies.
ISSN:1071-1813
2169-5067
DOI:10.1177/21695067231192456