Dungeons, Dragons, and Rogues: How Picaresque Literature Shaped the Thief Class in Dungeons & Dragons

This article advocates for a reevaluation of the thief class as a bridge linking literary narratives and tabletop role-playing games (TRPGs). It traces the roots of the Dungeons & Dragons (D&D) thief class in Picaresque Literature against the wider importance of literature in the early TRGP...

Ausführliche Beschreibung

Gespeichert in:
Bibliographische Detailangaben
Veröffentlicht in:Games and culture 2024-11
Hauptverfasser: Matencio Durán, David, Apperley, Thomas
Format: Artikel
Sprache:eng
Online-Zugang:Volltext
Tags: Tag hinzufügen
Keine Tags, Fügen Sie den ersten Tag hinzu!
Beschreibung
Zusammenfassung:This article advocates for a reevaluation of the thief class as a bridge linking literary narratives and tabletop role-playing games (TRPGs). It traces the roots of the Dungeons & Dragons (D&D) thief class in Picaresque Literature against the wider importance of literature in the early TRGP scene, by comparing the thief class to the Picaresque rogue. Through a thematic analysis of articles from eight key TRPG periodicals published between 1975 and 1986, the article illustrates how “extensibility mechanisms” facilitated creative exchanges between hobbyist game designers, Fantasy fiction, and Picaresque Literature via the rogue archetype. These exchanges demonstrate a turn towards nuanced narrative-supporting mechanics, complex player character development, and including vibrant fantasy cities as settings for adventures in D&D, and TRPGs more broadly, influenced by Picaresque Literature.
ISSN:1555-4120
1555-4139
DOI:10.1177/15554120241293523