Designing for Populations of People Using Tools Describing More of their Dimensions

Human factors and ergonomics decisions are made on the basis of a population of users. To best accommodate anatomical variability in a population, we need to know how relevant landmarks (human and workstation) are related to each other in 3D space. Traditionally, we've relied on summary statist...

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Veröffentlicht in:Proceedings of the Human Factors and Ergonomics Society Annual Meeting 2000, Vol.44 (38), p.739-739
Hauptverfasser: Duncan, Jerry R., Keleher, D. Brad, Newendorp, Bruce C., Ryken, Michael J., Chipperfield, Kurt A., Raschke, Ulrich, Brunsman, Matthew A.
Format: Review
Sprache:eng
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Zusammenfassung:Human factors and ergonomics decisions are made on the basis of a population of users. To best accommodate anatomical variability in a population, we need to know how relevant landmarks (human and workstation) are related to each other in 3D space. Traditionally, we've relied on summary statistics of one-dimensional anatomical measures (e.g., 95th percentile eye height) of people in artificially constrained postures to create simplified representatives of a population. Today, 3D digital human models showing whole population distributions of anatomical landmarks in relation to a workspace enable us to make more informed decisions. Our presentation demonstrates using tools describing more dimensions of a population (i.e., a digital 3D human model and a multi-dimensional database of 3D anthropometry in a natural working posture, landmark motion paths, and demographic data) to make workspace design decisions.
ISSN:1541-9312
1071-1813
2169-5067
DOI:10.1177/154193120004403814