Modeling and rendering non-euclidean spaces approximated with concatenated polytopes
A non-Euclidean space is characterized as a manifold with a specific structure that violates Euclid's postulates. This paper proposes to approximate a manifold with polytopes. Based on the scene designer's specification, the polytopes are automatically concatenated and embedded in a higher...
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Veröffentlicht in: | ACM transactions on graphics 2022-07, Vol.41 (4), p.1-13, Article 78 |
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Format: | Artikel |
Sprache: | eng |
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Zusammenfassung: | A non-Euclidean space is characterized as a manifold with a specific structure that violates Euclid's postulates. This paper proposes to approximate a manifold with polytopes. Based on the scene designer's specification, the polytopes are automatically concatenated and embedded in a higher-dimensional Euclidean space. Then, the scene is navigated and rendered via novel methods tailored to concatenated polytopes. The proof-of-concept implementation and experiments with it show that the proposed methods bring the virtual-world users unusual and fascinating experiences, which cannot be provided in Euclidean-space applications. |
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ISSN: | 0730-0301 1557-7368 |
DOI: | 10.1145/3528223.3530186 |