Monte Carlo simulation of the recording of fluorescent objects in the skin

The Monte Carlo simulation technique is used to study the dependence of the spatial resolution of a luminescent object inside the skin on the diffusion time of an immersion fluid. It is shown that, as a result of the surface clearing of the skin, it is possible to obtain images of luminescent object...

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Veröffentlicht in:Optics and spectroscopy 2009-12, Vol.107 (6), p.898-902
Hauptverfasser: Zabenkov, I. V., Kochubey, V. I.
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Kochubey, V. I.
description The Monte Carlo simulation technique is used to study the dependence of the spatial resolution of a luminescent object inside the skin on the diffusion time of an immersion fluid. It is shown that, as a result of the surface clearing of the skin, it is possible to obtain images of luminescent objects at a depth of more than 1 mm in the skin with the spatial resolution of hundreds of micrometers. Higher spatial resolutions can only be obtained by methods that rapidly change the scattering coefficient of the medium to a significant depth, for example, by hypodermic injection of an immersion fluid.
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source Springer Nature - Complete Springer Journals
subjects Lasers
Optical Devices
Optics
Optics and Spectroscopy in Biomedical Investigations
Photonics
Physics
Physics and Astronomy
title Monte Carlo simulation of the recording of fluorescent objects in the skin
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