Monte Carlo simulation of the recording of fluorescent objects in the skin

The Monte Carlo simulation technique is used to study the dependence of the spatial resolution of a luminescent object inside the skin on the diffusion time of an immersion fluid. It is shown that, as a result of the surface clearing of the skin, it is possible to obtain images of luminescent object...

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Veröffentlicht in:Optics and spectroscopy 2009-12, Vol.107 (6), p.898-902
Hauptverfasser: Zabenkov, I. V., Kochubey, V. I.
Format: Artikel
Sprache:eng
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Zusammenfassung:The Monte Carlo simulation technique is used to study the dependence of the spatial resolution of a luminescent object inside the skin on the diffusion time of an immersion fluid. It is shown that, as a result of the surface clearing of the skin, it is possible to obtain images of luminescent objects at a depth of more than 1 mm in the skin with the spatial resolution of hundreds of micrometers. Higher spatial resolutions can only be obtained by methods that rapidly change the scattering coefficient of the medium to a significant depth, for example, by hypodermic injection of an immersion fluid.
ISSN:0030-400X
1562-6911
DOI:10.1134/S0030400X09120108