Animation by Deformation of Space-Time Objects
This article presents the properties of animation with space‐time objects. A space‐time object means here a geometrical object embedded in R4 with a volumic topology. Resulting animations are obtained by deforming space‐time objects with a free‐form deformation model. In this way topological modific...
Gespeichert in:
Veröffentlicht in: | Computer graphics forum 1997-09, Vol.16 (3), p.C57-C66 |
---|---|
Hauptverfasser: | , |
Format: | Artikel |
Sprache: | eng |
Schlagworte: | |
Online-Zugang: | Volltext |
Tags: |
Tag hinzufügen
Keine Tags, Fügen Sie den ersten Tag hinzu!
|
Zusammenfassung: | This article presents the properties of animation with space‐time objects. A space‐time object means here a geometrical object embedded in R4 with a volumic topology. Resulting animations are obtained by deforming space‐time objects with a free‐form deformation model. In this way topological modifications, such as disconnecting or hole making, as well as classical geometrical modifications, can be created in an animated object. |
---|---|
ISSN: | 0167-7055 1467-8659 |
DOI: | 10.1111/1467-8659.00142 |