Creative cognition as a bandit problem

This paper draws a parallel between creative cognition and a multi-armed bandit problem involving learning from experience in an uncertain environment. Special emphasis is put on the optimal sequencing of divergent and convergent behavior by showing that divergence must be inhibited at one point to...

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Veröffentlicht in:Learning and individual differences 2024-04, Vol.111, p.102438, Article 102438
Hauptverfasser: Lévy-Garboua, Louis, Gazel, Marco, Berlin, Noémi, Dul, Jan, Lubart, Todd
Format: Artikel
Sprache:eng
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Zusammenfassung:This paper draws a parallel between creative cognition and a multi-armed bandit problem involving learning from experience in an uncertain environment. Special emphasis is put on the optimal sequencing of divergent and convergent behavior by showing that divergence must be inhibited at one point to converge toward creative behavior so that excessive divergence is counterproductive. We test this hypothesis with a behavioral experiment, using measures of individual divergence and convergence components of creative potential in high school students. Results confirmed that a mix of divergence and convergence predicted high performance in a bandit task but not in a purely random task or in a simple repetitive task. These predictions are maintained after controlling for sex, personality, incentives, and other factors. As hypothesized, creative cognition was necessary for high performance under the appropriate conditions. However, it was not necessary to get high grades in a traditional school system. Relating to the goal of educators and public policies in the 21st century to make children and adolescents more creative, and schools more receptive to creative thinking, this research focuses on the creative potential and behavior of high school students. It provides an evidence-based policy argument in support of the screening and development by the educational sector of the creative potential of students. •We draw a parallel between creative cognition and the multi-armed bandit problem.•Divergence (exploration) must be inhibited at one point to converge toward creative behavior.•Adolescents with a high creative potential behave optimally as efficient explorers and convergers.•Creative cognition is necessary for high performance in these tasks.•Creative cognition was not necessary to get high grades in a traditional school system.
ISSN:1041-6080
1873-3425
DOI:10.1016/j.lindif.2024.102438