Video streaming on fog and edge computing layers: A systematic mapping study

Video streaming has become increasingly dominant in internet traffic and daily applications, significantly influenced by emerging technologies such as autonomous cars, augmented reality, and immersive videos. The computing community has extensively discussed aspects like latency, device power consum...

Ausführliche Beschreibung

Gespeichert in:
Bibliographische Detailangaben
Veröffentlicht in:Internet of things (Amsterdam. Online) 2024-12, Vol.28, p.101359, Article 101359
Hauptverfasser: de Moraes, André Luiz S., de Macedo, Douglas D.J., Pioli, Laércio
Format: Artikel
Sprache:eng
Schlagworte:
Online-Zugang:Volltext
Tags: Tag hinzufügen
Keine Tags, Fügen Sie den ersten Tag hinzu!
Beschreibung
Zusammenfassung:Video streaming has become increasingly dominant in internet traffic and daily applications, significantly influenced by emerging technologies such as autonomous cars, augmented reality, and immersive videos. The computing community has extensively discussed aspects like latency, device power consumption, 5G, and computing. The advent of 6G technology, an emerging communication paradigm beyond existing technologies, promises to revolutionize these areas with enhanced bandwidth, reduced latency, and advanced connectivity features. Fog and Edge Computing environments intensify data generation, control, and analysis at the network edge. Consequently, adopting metrics such as QoE (Quality of Experience) and QoS (Quality of Service) is crucial for developing adaptive streaming services that dynamically adjust video quality based on network conditions. This work systematically maps the literature on video streaming approaches in Fog and Edge Computing that utilize QoS and QoE metrics to evaluate performance in managing Live Streaming and Streaming on Demand. The results highlight the most used metrics and discuss resource management strategies, providing valuable insights for developing new approaches and enhancing existing communication protocols like DASH (Dynamic Adaptive Streaming over HTTP) and HLS (HTTP Live Streaming). [Display omitted] •QoS and QoE metrics used in Video Streaming applications on Fog and Edge Computing environments.•5G and 6G Technologies used in Video Streaming applications on Fog and Edge Computing environments.•On Demand and Live Streaming applications for the Fog and Edge computing Context.•Description of Strategy management approaches for Live Streaming and Streaming On Demand.•Application scenario for video streaming in Fog and Edge: development, objectives, and strategy.
ISSN:2542-6605
2542-6605
DOI:10.1016/j.iot.2024.101359