On strong avoiding games
Given an increasing graph property F, the strong Avoider-Avoider F game is played on the edge set of a complete graph. Two players, Red and Blue, take turns in claiming previously unclaimed edges with Red going first, and the player whose graph possesses F first loses the game. If the property F is...
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Veröffentlicht in: | Discrete mathematics 2023-03, Vol.346 (3), p.113270, Article 113270 |
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Sprache: | eng |
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Zusammenfassung: | Given an increasing graph property F, the strong Avoider-Avoider F game is played on the edge set of a complete graph. Two players, Red and Blue, take turns in claiming previously unclaimed edges with Red going first, and the player whose graph possesses F first loses the game. If the property F is “containing a fixed graph H”, we refer to the game as the H game.
We prove that Blue has a winning strategy in two strong Avoider-Avoider games, P4 game and CC>3 game, where CC>3 is the property of having at least one connected component on more than three vertices.
We also study a variant, the strong CAvoider-CAvoider games, with additional requirement that the graph of each of the players must stay connected throughout the game. We prove that Blue has a winning strategy in the strong CAvoider-CAvoider games S3 and P4, as well as in the Cycle game, where the players aim at avoiding all cycles. |
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ISSN: | 0012-365X 1872-681X |
DOI: | 10.1016/j.disc.2022.113270 |