Digital Media Usage and the Engagement of Older People from Rural Areas in Technological Projects: Co-design Sessions

The question posed in the call “How the widespread of new technologies are changing the norms and practices of the later life?” was transformed in the main motivation to write the paper. LOCUS scientific research project addresses the subjects of Internet of Things, its impact in maintenaince and su...

Ausführliche Beschreibung

Gespeichert in:
Bibliographische Detailangaben
Veröffentlicht in:ESSACHESS 2020, Vol.13 (26 (2)), p.183-205
Hauptverfasser: Merlo, Ana, Oliveira, Lídia, Amaro, Ana Carla
Format: Artikel
Sprache:eng
Schlagworte:
Online-Zugang:Volltext
Tags: Tag hinzufügen
Keine Tags, Fügen Sie den ersten Tag hinzu!
Beschreibung
Zusammenfassung:The question posed in the call “How the widespread of new technologies are changing the norms and practices of the later life?” was transformed in the main motivation to write the paper. LOCUS scientific research project addresses the subjects of Internet of Things, its impact in maintenaince and sustainability of Cultural Heritage and the important role of older generations to these operations. What the research team noticed is that sometimes it is the dissemination of technologies (and accompanying infrastructures) that promote their use and the creation of the need. And when the technologies do not exist, the infrastructures are compromised and/or nonexistent. It is considered that there is a before and an after period in the way in which the implementation of technological projects influences rural areas and older people. This also means that there is a high relevance in the second question of the call “How social actors, groups, institutions and mainstream media provide, spread or constrain ways of growing older via digital devices?” But also, a high importance of the project developed for the scientific knowledge advancement in the study areas (Communication, Technology, Sociology, Demography, Geography, etc.). The main conclusions of the paper are that digital technologies contributes to those Cultural Heritage maintenaince and sustainability, however, this is only possible with the mediation of oler people. Consequently, those people need to know or learn how to manage digital media and technology in order to contribute for the projects and technology development. Older people aim to participate in these projects and that also influences on their proficiency on technologies (on a win-win basis).
ISSN:2066-5083
1775-352X