Computer science education; Active classroom; Computer science laboratories; Student participation; Student attention

Instructors optimize the use of class time for quantity and depth of learning. Technology has opened new opportunities in these respects. The technique reported on here, In-class Common-reporting Workshops (INCREWs) consist of teams of up to three students tackling a creative class-relevant problem...

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Veröffentlicht in:Computer Science and Education in Computer Science 2019, Vol.15 (1), p.31-33
1. Verfasser: Braude, Eric
Format: Artikel
Sprache:eng
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