Critical Gaming: Interactive History and Virtual Heritage

The interrelationship between digital humanities and digital games is surprisingly seldom investigated. This book explains how games and virtual environments can be used in teaching and research to critique issues and topics in virtual heritage and interactive history. Individual chapters highlight...

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1. Verfasser: Champion, Erik
Format: Buch
Sprache:eng
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Zusammenfassung:The interrelationship between digital humanities and digital games is surprisingly seldom investigated. This book explains how games and virtual environments can be used in teaching and research to critique issues and topics in virtual heritage and interactive history. Individual chapters highlight the importance of visualization, rituals, role-playing, alternatives to violent gameplays, interactive narrative, biofeedback and critical thinking. (DIPF/Orig.).
DOI:10.4324/9781315574981