4D Gaussian Splatting with Scale-aware Residual Field and Adaptive Optimization for Real-time Rendering of Temporally Complex Dynamic Scenes
Reconstructing dynamic scenes from video sequences is a highly promising task in the multimedia domain. While previous methods have made progress, they often struggle with slow rendering and managing temporal complexities such as significant motion and object appearance/disappearance. In this paper,...
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Zusammenfassung: | Reconstructing dynamic scenes from video sequences is a highly promising task
in the multimedia domain. While previous methods have made progress, they often
struggle with slow rendering and managing temporal complexities such as
significant motion and object appearance/disappearance. In this paper, we
propose SaRO-GS as a novel dynamic scene representation capable of achieving
real-time rendering while effectively handling temporal complexities in dynamic
scenes. To address the issue of slow rendering speed, we adopt a Gaussian
primitive-based representation and optimize the Gaussians in 4D space, which
facilitates real-time rendering with the assistance of 3D Gaussian Splatting.
Additionally, to handle temporally complex dynamic scenes, we introduce a
Scale-aware Residual Field. This field considers the size information of each
Gaussian primitive while encoding its residual feature and aligns with the
self-splitting behavior of Gaussian primitives. Furthermore, we propose an
Adaptive Optimization Schedule, which assigns different optimization strategies
to Gaussian primitives based on their distinct temporal properties, thereby
expediting the reconstruction of dynamic regions. Through evaluations on
monocular and multi-view datasets, our method has demonstrated state-of-the-art
performance. Please see our project page at
https://yjb6.github.io/SaRO-GS.github.io. |
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DOI: | 10.48550/arxiv.2412.06299 |