Fast Local Neural Regression for Low-Cost, Path Traced Lambertian Global Illumination
Despite recent advances in hardware acceleration of ray tracing, real-time ray budgets remain stubbornly limited at a handful of samples per pixel (spp) on commodity hardware, placing the onus on denoising algorithms to achieve high visual quality for path traced global illumination. Neural network-...
Gespeichert in:
Hauptverfasser: | , , |
---|---|
Format: | Artikel |
Sprache: | eng |
Schlagworte: | |
Online-Zugang: | Volltext bestellen |
Tags: |
Tag hinzufügen
Keine Tags, Fügen Sie den ersten Tag hinzu!
|
Zusammenfassung: | Despite recent advances in hardware acceleration of ray tracing, real-time
ray budgets remain stubbornly limited at a handful of samples per pixel (spp)
on commodity hardware, placing the onus on denoising algorithms to achieve high
visual quality for path traced global illumination. Neural network-based
solutions give excellent result quality at the cost of increased execution time
relative to hand-engineered methods, making them less suitable for deployment
on resource-constrained systems. We therefore propose incorporating a neural
network into a computationally-efficient local linear model-based denoiser, and
demonstrate faithful single-frame reconstruction of global illumination for
Lambertian scenes at very low sample counts (1spp) and for low computational
cost. Other contributions include improving the quality and performance of
local linear model-based denoising through a simplified mathematical treatment,
and demonstration of the surprising usefulness of ambient occlusion as a guide
channel. We also show how our technique is straightforwardly extensible to
joint denoising and upsampling of path traced renders with reference to
low-cost, rasterized guide channels. |
---|---|
DOI: | 10.48550/arxiv.2410.11625 |