3DGS.zip: A survey on 3D Gaussian Splatting Compression Methods
3D Gaussian Splatting (3DGS) has emerged as a cutting-edge technique for real-time radiance field rendering, offering state-of-the-art performance in terms of both quality and speed. 3DGS models a scene as a collection of three-dimensional Gaussians, or splats, with additional attributes optimized t...
Gespeichert in:
Hauptverfasser: | , , , , , , |
---|---|
Format: | Artikel |
Sprache: | eng |
Schlagworte: | |
Online-Zugang: | Volltext bestellen |
Tags: |
Tag hinzufügen
Keine Tags, Fügen Sie den ersten Tag hinzu!
|
Zusammenfassung: | 3D Gaussian Splatting (3DGS) has emerged as a cutting-edge technique for
real-time radiance field rendering, offering state-of-the-art performance in
terms of both quality and speed. 3DGS models a scene as a collection of
three-dimensional Gaussians, or splats, with additional attributes optimized to
conform to the scene's geometric and visual properties. Despite its advantages
in rendering speed and image fidelity, 3DGS is limited by its significant
storage and memory demands. These high demands make 3DGS impractical for mobile
devices or headsets, reducing its applicability in important areas of computer
graphics. To address these challenges and advance the practicality of 3DGS,
this survey provides a comprehensive and detailed examination of compression
and compaction techniques developed to make 3DGS more efficient. We categorize
current approaches into compression techniques, which aim at achieving the
highest quality at minimal data size, and compaction techniques, which aim for
optimal quality with the fewest Gaussians. We introduce the basic mathematical
concepts underlying the analyzed methods, as well as key implementation details
and design choices. Our report thoroughly discusses similarities and
differences among the methods, as well as their respective advantages and
disadvantages. We establish a consistent standard for comparing these methods
based on key performance metrics and datasets. Specifically, since these
methods have been developed in parallel and over a short period of time,
currently, no comprehensive comparison exists. This survey, for the first time,
presents a unified standard to evaluate 3DGS compression techniques. To
facilitate the continuous monitoring of emerging methodologies, we maintain a
dedicated website that will be regularly updated with new techniques and
revisions of existing findings https://w-m.github.io/3dgs-compression-survey/ . |
---|---|
DOI: | 10.48550/arxiv.2407.09510 |