Introducing RSESS: An Open Source Enumerative Sphere Shaping Implementation Coded in Rust
In this work, we present an open-source implementation of the enumerative sphere shaping (ESS) algorithm used for probabilistic constellation shaping (PCS). PCS aims at closing the shaping gap caused by using uniformly distributed modulation symbols in channels for which information theory shows non...
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Zusammenfassung: | In this work, we present an open-source implementation of the enumerative
sphere shaping (ESS) algorithm used for probabilistic constellation shaping
(PCS). PCS aims at closing the shaping gap caused by using uniformly
distributed modulation symbols in channels for which information theory shows
non-uniformly distributed signaling to be optimal. ESS is one such PCS
algorithm that sets itself apart as it operates on a trellis representation of
a subset of the possible symbol sequences. ESS leads to an empirical
distribution of the symbols that closely approximates the optimal distribution
for the additive white Gaussian noise (AWGN) channel. We provide an open-source
implementation of this algorithm in the compiled language Rust, as well as
Python bindings with which our Rust code can be called in a regular Python
script. We also compare simulation results on the AWGN channel using our
implementation with previous works on this topic. |
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DOI: | 10.48550/arxiv.2402.08771 |