Agent AI: Surveying the Horizons of Multimodal Interaction
Multi-modal AI systems will likely become a ubiquitous presence in our everyday lives. A promising approach to making these systems more interactive is to embody them as agents within physical and virtual environments. At present, systems leverage existing foundation models as the basic building blo...
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Zusammenfassung: | Multi-modal AI systems will likely become a ubiquitous presence in our
everyday lives. A promising approach to making these systems more interactive
is to embody them as agents within physical and virtual environments. At
present, systems leverage existing foundation models as the basic building
blocks for the creation of embodied agents. Embedding agents within such
environments facilitates the ability of models to process and interpret visual
and contextual data, which is critical for the creation of more sophisticated
and context-aware AI systems. For example, a system that can perceive user
actions, human behavior, environmental objects, audio expressions, and the
collective sentiment of a scene can be used to inform and direct agent
responses within the given environment. To accelerate research on agent-based
multimodal intelligence, we define "Agent AI" as a class of interactive systems
that can perceive visual stimuli, language inputs, and other
environmentally-grounded data, and can produce meaningful embodied actions. In
particular, we explore systems that aim to improve agents based on
next-embodied action prediction by incorporating external knowledge,
multi-sensory inputs, and human feedback. We argue that by developing agentic
AI systems in grounded environments, one can also mitigate the hallucinations
of large foundation models and their tendency to generate environmentally
incorrect outputs. The emerging field of Agent AI subsumes the broader embodied
and agentic aspects of multimodal interactions. Beyond agents acting and
interacting in the physical world, we envision a future where people can easily
create any virtual reality or simulated scene and interact with agents embodied
within the virtual environment. |
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DOI: | 10.48550/arxiv.2401.03568 |