A consensus-based algorithm for non-convex multiplayer games

In this paper, we present a novel consensus-based zeroth-order algorithm tailored for non-convex multiplayer games. The proposed method leverages a metaheuristic approach using concepts from swarm intelligence to reliably identify global Nash equilibria. We utilize a group of interacting particles,...

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Hauptverfasser: Chenchene, Enis, Huang, Hui, Qiu, Jinniao
Format: Artikel
Sprache:eng
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