GenTUS: Simulating User Behaviour and Language in Task-oriented Dialogues with Generative Transformers
User simulators (USs) are commonly used to train task-oriented dialogue systems (DSs) via reinforcement learning. The interactions often take place on semantic level for efficiency, but there is still a gap from semantic actions to natural language, which causes a mismatch between training and deplo...
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Zusammenfassung: | User simulators (USs) are commonly used to train task-oriented dialogue
systems (DSs) via reinforcement learning. The interactions often take place on
semantic level for efficiency, but there is still a gap from semantic actions
to natural language, which causes a mismatch between training and deployment
environment. Incorporating a natural language generation (NLG) module with USs
during training can partly deal with this problem. However, since the policy
and NLG of USs are optimised separately, these simulated user utterances may
not be natural enough in a given context. In this work, we propose a generative
transformer-based user simulator (GenTUS). GenTUS consists of an
encoder-decoder structure, which means it can optimise both the user policy and
natural language generation jointly. GenTUS generates both semantic actions and
natural language utterances, preserving interpretability and enhancing language
variation. In addition, by representing the inputs and outputs as word
sequences and by using a large pre-trained language model we can achieve
generalisability in feature representation. We evaluate GenTUS with automatic
metrics and human evaluation. Our results show that GenTUS generates more
natural language and is able to transfer to an unseen ontology in a zero-shot
fashion. In addition, its behaviour can be further shaped with reinforcement
learning opening the door to training specialised user simulators. |
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DOI: | 10.48550/arxiv.2208.10817 |