Sequential Manipulation Planning on Scene Graph
We devise a 3D scene graph representation, contact graph+ (cg+), for efficient sequential task planning. Augmented with predicate-like attributes, this contact graph-based representation abstracts scene layouts with succinct geometric information and valid robot-scene interactions. Goal configuratio...
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Zusammenfassung: | We devise a 3D scene graph representation, contact graph+ (cg+), for
efficient sequential task planning. Augmented with predicate-like attributes,
this contact graph-based representation abstracts scene layouts with succinct
geometric information and valid robot-scene interactions. Goal configurations,
naturally specified on contact graphs, can be produced by a genetic algorithm
with a stochastic optimization method. A task plan is then initialized by
computing the Graph Editing Distance (GED) between the initial contact graphs
and the goal configurations, which generates graph edit operations
corresponding to possible robot actions. We finalize the task plan by imposing
constraints to regulate the temporal feasibility of graph edit operations,
ensuring valid task and motion correspondences. In a series of simulations and
experiments, robots successfully complete complex sequential object
rearrangement tasks that are difficult to specify using conventional planning
language like Planning Domain Definition Language (PDDL), demonstrating the
high feasibility and potential of robot sequential task planning on contact
graph. |
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DOI: | 10.48550/arxiv.2207.04364 |