Insights From the NeurIPS 2021 NetHack Challenge
In this report, we summarize the takeaways from the first NeurIPS 2021 NetHack Challenge. Participants were tasked with developing a program or agent that can win (i.e., 'ascend' in) the popular dungeon-crawler game of NetHack by interacting with the NetHack Learning Environment (NLE), a s...
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Zusammenfassung: | In this report, we summarize the takeaways from the first NeurIPS 2021
NetHack Challenge. Participants were tasked with developing a program or agent
that can win (i.e., 'ascend' in) the popular dungeon-crawler game of NetHack by
interacting with the NetHack Learning Environment (NLE), a scalable,
procedurally generated, and challenging Gym environment for reinforcement
learning (RL). The challenge showcased community-driven progress in AI with
many diverse approaches significantly beating the previously best results on
NetHack. Furthermore, it served as a direct comparison between neural (e.g.,
deep RL) and symbolic AI, as well as hybrid systems, demonstrating that on
NetHack symbolic bots currently outperform deep RL by a large margin. Lastly,
no agent got close to winning the game, illustrating NetHack's suitability as a
long-term benchmark for AI research. |
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DOI: | 10.48550/arxiv.2203.11889 |