Super-Resolution Appearance Transfer for 4D Human Performances
A common problem in the 4D reconstruction of people from multi-view video is the quality of the captured dynamic texture appearance which depends on both the camera resolution and capture volume. Typically the requirement to frame cameras to capture the volume of a dynamic performance ($>50m^3$)...
Gespeichert in:
Hauptverfasser: | , , |
---|---|
Format: | Artikel |
Sprache: | eng |
Schlagworte: | |
Online-Zugang: | Volltext bestellen |
Tags: |
Tag hinzufügen
Keine Tags, Fügen Sie den ersten Tag hinzu!
|
Zusammenfassung: | A common problem in the 4D reconstruction of people from multi-view video is
the quality of the captured dynamic texture appearance which depends on both
the camera resolution and capture volume. Typically the requirement to frame
cameras to capture the volume of a dynamic performance ($>50m^3$) results in
the person occupying only a small proportion $ 8k$) to capture the
person in a small volume ($ |
---|---|
DOI: | 10.48550/arxiv.2108.13739 |