Super-Resolution Appearance Transfer for 4D Human Performances

A common problem in the 4D reconstruction of people from multi-view video is the quality of the captured dynamic texture appearance which depends on both the camera resolution and capture volume. Typically the requirement to frame cameras to capture the volume of a dynamic performance ($>50m^3$)...

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Hauptverfasser: Pesavento, Marco, Volino, Marco, Hilton, Adrian
Format: Artikel
Sprache:eng
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Zusammenfassung:A common problem in the 4D reconstruction of people from multi-view video is the quality of the captured dynamic texture appearance which depends on both the camera resolution and capture volume. Typically the requirement to frame cameras to capture the volume of a dynamic performance ($>50m^3$) results in the person occupying only a small proportion $ 8k$) to capture the person in a small volume ($
DOI:10.48550/arxiv.2108.13739