Learning Formation of Physically-Based Face Attributes
Based on a combined data set of 4000 high resolution facial scans, we introduce a non-linear morphable face model, capable of producing multifarious face geometry of pore-level resolution, coupled with material attributes for use in physically-based rendering. We aim to maximize the variety of face...
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Zusammenfassung: | Based on a combined data set of 4000 high resolution facial scans, we
introduce a non-linear morphable face model, capable of producing multifarious
face geometry of pore-level resolution, coupled with material attributes for
use in physically-based rendering. We aim to maximize the variety of face
identities, while increasing the robustness of correspondence between unique
components, including middle-frequency geometry, albedo maps, specular
intensity maps and high-frequency displacement details. Our deep learning based
generative model learns to correlate albedo and geometry, which ensures the
anatomical correctness of the generated assets. We demonstrate potential use of
our generative model for novel identity generation, model fitting,
interpolation, animation, high fidelity data visualization, and low-to-high
resolution data domain transferring. We hope the release of this generative
model will encourage further cooperation between all graphics, vision, and data
focused professionals while demonstrating the cumulative value of every
individual's complete biometric profile. |
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DOI: | 10.48550/arxiv.2004.03458 |