The Replica Dataset: A Digital Replica of Indoor Spaces
We introduce Replica, a dataset of 18 highly photo-realistic 3D indoor scene reconstructions at room and building scale. Each scene consists of a dense mesh, high-resolution high-dynamic-range (HDR) textures, per-primitive semantic class and instance information, and planar mirror and glass reflecto...
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Zusammenfassung: | We introduce Replica, a dataset of 18 highly photo-realistic 3D indoor scene
reconstructions at room and building scale. Each scene consists of a dense
mesh, high-resolution high-dynamic-range (HDR) textures, per-primitive semantic
class and instance information, and planar mirror and glass reflectors. The
goal of Replica is to enable machine learning (ML) research that relies on
visually, geometrically, and semantically realistic generative models of the
world - for instance, egocentric computer vision, semantic segmentation in 2D
and 3D, geometric inference, and the development of embodied agents (virtual
robots) performing navigation, instruction following, and question answering.
Due to the high level of realism of the renderings from Replica, there is hope
that ML systems trained on Replica may transfer directly to real world image
and video data. Together with the data, we are releasing a minimal C++ SDK as a
starting point for working with the Replica dataset. In addition, Replica is
`Habitat-compatible', i.e. can be natively used with AI Habitat for training
and testing embodied agents. |
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DOI: | 10.48550/arxiv.1906.05797 |