Numerical Modeling of Collisions in Musical Instruments
Collisions play an important role in many aspects of the physics of musical instruments. The striking action of a hammer or mallet in keyboard and percussion instruments is perhaps the most important example, but others include reed-beating effects in wind instruments, the string/neck interaction in...
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Zusammenfassung: | Collisions play an important role in many aspects of the physics of musical
instruments. The striking action of a hammer or mallet in keyboard and
percussion instruments is perhaps the most important example, but others
include reed-beating effects in wind instruments, the string/neck interaction
in fretted instruments such as the guitar as well as in the sitar and the
wire/membrane interaction in the snare drum. From a simulation perspective,
whether the eventual goal is the validation of musical instrument models or
sound synthesis, such highly nonlinear problems pose various difficulties, not
the least of which is the risk of numerical instability. In this article, a
novel finite difference time domain simulation framework for such collision
problems is developed, where numerical stability follows from strict numerical
energy conservation or dissipation, and where a a power law formulation for
collisions is employed, as a potential function within a Hamiltonian
formulation. The power law serves both as a model of deformable collision, and
as a mathematical penalty under perfectly rigid, non-deformable collision. This
formulation solves a major problem underlying previous work, where a
Hamiltonian framework was not employed for collisions, and thus stability was
not ensured. Various numerical examples, illustrating the unifying features of
such methods across a wide variety of systems in musical acoustics are
presented, including numerical stability and energy conservation/dissipation,
bounds on spurious penetration in the case of rigid collisions, as well as
various aspects of musical instrument physics. |
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DOI: | 10.48550/arxiv.1405.2589 |