Mastering the art of isometric room design in Blender 3

Welcome to this course, which will take you on a creative journey to build a stylized teenage room filled with intricate details. This course offers a step-by-step journey to build captivating isometric rooms inspired by the art style seen in the Sim City and Sims franchises. You will dive deep into...

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Veröffentlicht: [Place of publication not identified] Packt Publishing [2023]
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520 |a Welcome to this course, which will take you on a creative journey to build a stylized teenage room filled with intricate details. This course offers a step-by-step journey to build captivating isometric rooms inspired by the art style seen in the Sim City and Sims franchises. You will dive deep into Blender basics, materials and textures, seams, sharps, and UVs. We will guide you through a full reference guide for creating 3D art in games, allowing you to develop strong game asset concepts using Pureref. As you progress, you will learn to simulate cloth using Blender's particle system, creating realistic wrinkles, folds, and drapes that add a touch of authenticity to your designs. Compositing techniques will be covered extensively, enabling you to make your renders pop and enhance the visual impact of your creations. You will also master the art of lighting, utilizing three-point lighting and volumetrics to bring your 3D models to life and create breathtaking backgrounds for your portfolio. Throughout the course, you will harness the power of rendering in both Eevee and Cycles X, unleashing the full potential of Blender's capabilities. By the end, you will have developed a keen eye for textures and shaders and will be able to design isometric rooms in various art styles, showcasing your unique style as a 3D modeler. What You Will Learn Design stylized isometric rooms with Sim City inspiration Simulate realistic cloth for dynamic fabric effects Enhance scenes with three-point lighting and volumetrics Master advanced texture and shader techniques in Blender Navigate Blender 3's interface and shortcuts effectively Optimize 3D modeling workflow for increased productivity Audience This course is designed for a wide range of individuals interested in the art of isometric room design in Blender 3. It is particularly beneficial for beginners who want to delve into 3D modelling, interior design, and isometric art. If you are an aspiring game designer looking to enhance your skills or a mid-level 3D modeler seeking to elevate your workflow, this course is perfect for you. A thirst for learning and a passion for creating visually stunning environments are the main prerequisites for this course. About The Author 3D Tudor Limited By Neil Ian Bettison: Neil Bettison is a professional 3D artist with nine years of modelling experience, including assets, characters, and environments. After attending the University for Creative Arts (UCA) for a BA (Hons) Computer Games Arts degree, Neil began freelancing. In 2019, Neil Bettison founded 3D Tudor, a YouTube channel, to help other game developers because of his passion for 3D modeling. Neil is an excellent tutor known for his concise instructions and expertise in Blender, Unreal Engine 5, and Unity. His to-the-point guidance and years of experience make him a valuable resource for learning particle effects, complex asset animation, and game development. 
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spelling Mastering the art of isometric room design in Blender 3
[First edition].
[Place of publication not identified] Packt Publishing [2023]
1 online resource (1 video file (8 hr., 50 min.)) sound, color.
zweidimensionales bewegtes Bild tdi rdacontent
Computermedien c rdamedia
Online-Ressource cr rdacarrier
"3D Tudor Limited By Neil Ian Bettison.". - Online resource; title from title details screen (O'Reilly, viewed August 3, 2023)
Welcome to this course, which will take you on a creative journey to build a stylized teenage room filled with intricate details. This course offers a step-by-step journey to build captivating isometric rooms inspired by the art style seen in the Sim City and Sims franchises. You will dive deep into Blender basics, materials and textures, seams, sharps, and UVs. We will guide you through a full reference guide for creating 3D art in games, allowing you to develop strong game asset concepts using Pureref. As you progress, you will learn to simulate cloth using Blender's particle system, creating realistic wrinkles, folds, and drapes that add a touch of authenticity to your designs. Compositing techniques will be covered extensively, enabling you to make your renders pop and enhance the visual impact of your creations. You will also master the art of lighting, utilizing three-point lighting and volumetrics to bring your 3D models to life and create breathtaking backgrounds for your portfolio. Throughout the course, you will harness the power of rendering in both Eevee and Cycles X, unleashing the full potential of Blender's capabilities. By the end, you will have developed a keen eye for textures and shaders and will be able to design isometric rooms in various art styles, showcasing your unique style as a 3D modeler. What You Will Learn Design stylized isometric rooms with Sim City inspiration Simulate realistic cloth for dynamic fabric effects Enhance scenes with three-point lighting and volumetrics Master advanced texture and shader techniques in Blender Navigate Blender 3's interface and shortcuts effectively Optimize 3D modeling workflow for increased productivity Audience This course is designed for a wide range of individuals interested in the art of isometric room design in Blender 3. It is particularly beneficial for beginners who want to delve into 3D modelling, interior design, and isometric art. If you are an aspiring game designer looking to enhance your skills or a mid-level 3D modeler seeking to elevate your workflow, this course is perfect for you. A thirst for learning and a passion for creating visually stunning environments are the main prerequisites for this course. About The Author 3D Tudor Limited By Neil Ian Bettison: Neil Bettison is a professional 3D artist with nine years of modelling experience, including assets, characters, and environments. After attending the University for Creative Arts (UCA) for a BA (Hons) Computer Games Arts degree, Neil began freelancing. In 2019, Neil Bettison founded 3D Tudor, a YouTube channel, to help other game developers because of his passion for 3D modeling. Neil is an excellent tutor known for his concise instructions and expertise in Blender, Unreal Engine 5, and Unity. His to-the-point guidance and years of experience make him a valuable resource for learning particle effects, complex asset animation, and game development.
Blender (Computer file)
Three-dimensional display systems
Computer graphics
Affichage tridimensionnel
Infographie
three-dimensional
computer graphics
Instructional films
Nonfiction films
Internet videos
Films de formation
Films autres que de fiction
Vidéos sur Internet
Bettison, Neil Ian PräsentatorIn pre
Packt Publishing, Verlag pbl
TUM01 ZDB-30-ORH TUM_PDA_ORH https://learning.oreilly.com/library/view/-/9781805122708/?ar X:ORHE Aggregator lizenzpflichtig Volltext
spellingShingle Mastering the art of isometric room design in Blender 3
Blender (Computer file)
Three-dimensional display systems
Computer graphics
Affichage tridimensionnel
Infographie
three-dimensional
computer graphics
Instructional films
Nonfiction films
Internet videos
Films de formation
Films autres que de fiction
Vidéos sur Internet
title Mastering the art of isometric room design in Blender 3
title_auth Mastering the art of isometric room design in Blender 3
title_exact_search Mastering the art of isometric room design in Blender 3
title_full Mastering the art of isometric room design in Blender 3
title_fullStr Mastering the art of isometric room design in Blender 3
title_full_unstemmed Mastering the art of isometric room design in Blender 3
title_short Mastering the art of isometric room design in Blender 3
title_sort mastering the art of isometric room design in blender 3
topic Blender (Computer file)
Three-dimensional display systems
Computer graphics
Affichage tridimensionnel
Infographie
three-dimensional
computer graphics
Instructional films
Nonfiction films
Internet videos
Films de formation
Films autres que de fiction
Vidéos sur Internet
topic_facet Blender (Computer file)
Three-dimensional display systems
Computer graphics
Affichage tridimensionnel
Infographie
three-dimensional
computer graphics
Instructional films
Nonfiction films
Internet videos
Films de formation
Films autres que de fiction
Vidéos sur Internet
url https://learning.oreilly.com/library/view/-/9781805122708/?ar
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