The rules of programming how to write better code

This philosophy-of-programming guide presents a unique and entertaining take on how to think about programming. A collection of twenty-one pragmatic rules, each presented in a stand-alone chapter, captures the essential wisdom that every freshly minted programmer needs to know and provides thought-p...

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1. Verfasser: Zimmerman, Chris (VerfasserIn)
Weitere Verfasser: Greenley, Ray (ErzählerIn)
Format: Elektronisch E-Book
Sprache:English
Veröffentlicht: [Place of publication not identified] Ascent Audio 2023
Ausgabe:[First edition].
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The rules of programming how to write better code Chris Zimmerman
[First edition].
[Place of publication not identified] Ascent Audio 2023
1 online resource (1 audio file (7 hr., 10 min.))
Text txt rdacontent
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Online resource; title from title details screen (O'Reilly, viewed April 4, 2023)
This philosophy-of-programming guide presents a unique and entertaining take on how to think about programming. A collection of twenty-one pragmatic rules, each presented in a stand-alone chapter, captures the essential wisdom that every freshly minted programmer needs to know and provides thought-provoking insights for more seasoned programmers. Author Chris Zimmerman, cofounder of the video game studio Sucker Punch Productions, teaches basic truths of programming by wrapping them in memorable aphorisms and driving them home with examples drawn from real code. This practical guide also helps managers looking for ways to train new team members. The rules in this book include: As simple as possible, but no simpler; Let your code tell its own story; Localize complexity; Generalization takes three examples; Work backward from your result, not forward from your code; The first lesson of optimization is don't optimize; A good name is the best documentation; Bugs are contagious; Eliminate failure cases; Code that isn't running doesn't work; and Sometimes you just need to hammer the nails.
Computer programming
Programmation (Informatique)
computer programming
Audiobooks
Livres audio
Greenley, Ray ErzählerIn nrt
TUM01 ZDB-30-ORH TUM_PDA_ORH https://learning.oreilly.com/library/view/-/9781663721075/?ar X:ORHE Aggregator lizenzpflichtig Volltext
spellingShingle Zimmerman, Chris
The rules of programming how to write better code
Computer programming
Programmation (Informatique)
computer programming
Audiobooks
Livres audio
title The rules of programming how to write better code
title_auth The rules of programming how to write better code
title_exact_search The rules of programming how to write better code
title_full The rules of programming how to write better code Chris Zimmerman
title_fullStr The rules of programming how to write better code Chris Zimmerman
title_full_unstemmed The rules of programming how to write better code Chris Zimmerman
title_short The rules of programming
title_sort rules of programming how to write better code
title_sub how to write better code
topic Computer programming
Programmation (Informatique)
computer programming
Audiobooks
Livres audio
topic_facet Computer programming
Programmation (Informatique)
computer programming
Audiobooks
Livres audio
url https://learning.oreilly.com/library/view/-/9781663721075/?ar
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