Flutter Projects

Learn Flutter and the Dart programming language by building impressive real-world mobile applications for Android and iOS Key Features Learn cross-platform mobile development with Flutter and Dart by building 11 real-world apps Create wide array of mobile projects such as 2D game, productivity timer...

Ausführliche Beschreibung

Gespeichert in:
Bibliographische Detailangaben
1. Verfasser: Alessandria, Simone (VerfasserIn)
Format: Elektronisch E-Book
Sprache:Undetermined
Veröffentlicht: [Place of publication not identified] Packt Publishing 2020
Online-Zugang:lizenzpflichtig
Tags: Tag hinzufügen
Keine Tags, Fügen Sie den ersten Tag hinzu!

MARC

LEADER 00000cam a22000002 4500
001 ZDB-30-ORH-053531108
003 DE-627-1
005 20240228121114.0
007 cr uuu---uuuuu
008 200625s2020 xx |||||o 00| ||und c
020 |a 9781838647773  |9 978-1-83864-777-3 
020 |a 1838647775  |9 1-83864-777-5 
035 |a (DE-627-1)053531108 
035 |a (DE-599)KEP053531108 
035 |a (ORHE)9781838647773 
035 |a (DE-627-1)053531108 
040 |a DE-627  |b ger  |c DE-627  |e rda 
041 |a und 
100 1 |a Alessandria, Simone  |e VerfasserIn  |4 aut 
245 1 0 |a Flutter Projects  |c Simone Alessandria 
264 1 |a [Place of publication not identified]  |b Packt Publishing  |c 2020 
300 |a 1 online resource 
336 |a Text  |b txt  |2 rdacontent 
337 |a Computermedien  |b c  |2 rdamedia 
338 |a Online-Ressource  |b cr  |2 rdacarrier 
500 |a Title from content provider 
520 |a Learn Flutter and the Dart programming language by building impressive real-world mobile applications for Android and iOS Key Features Learn cross-platform mobile development with Flutter and Dart by building 11 real-world apps Create wide array of mobile projects such as 2D game, productivity timer, movie browsing app, and more Practical projects demonstrating Flutter development techniques with tips, tricks, and best practices Book Description Flutter is a modern reactive mobile framework that removes a lot of the complexity found in building native mobile apps for iOS and Android. With Flutter, developers can now build fast and native mobile apps from a single codebase. This book is packed with 11 projects that will help you build your own mobile applications using Flutter. It begins with an introduction to Dart programming and explains how it can be used with the Flutter SDK to customize mobile apps. Each chapter contains instructions on how to build an independent app from scratch, and each project focuses on important Flutter features. From building Flutter Widgets and applying animations to using databases (SQLite and sembast) and Firebase, you'll build on your knowledge through the chapters. As you progress, you'll learn how to connect to remote services, integrate maps, and even use Flare to create apps and games in Flutter. Gradually, you'll be able to create apps and games that are ready to be published on the Google Play Store and the App Store. In the concluding chapters, you'll learn how to use the BLoC pattern and various best practices related to creating enterprise apps with Flutter. By the end of this book, you will have the skills you need to write and deliver fully functional mobile apps using Flutter. What you will learn Design reusable mobile architectures that can be applied to apps at any scale Get up to speed with error handling and debugging for mobile application development Apply the principle of 'composition over inheritance' to break down complex problems into many simple problems Update your code and see the results immediately using Flutter's hot reload Identify and prevent bugs from reappearing with Flutter's developer tools Manage an app's state with Streams and the BLoC pattern Build a simple web application using Flutter Web Who this book is for This book is for mobile developers and software developers who want to learn Flutter to build state-of-the-art mobile apps. Although prior experience with Dart progra ... 
856 4 0 |l TUM01  |p ZDB-30-ORH  |q TUM_PDA_ORH  |u https://learning.oreilly.com/library/view/-/9781838647773/?ar  |m X:ORHE  |x Aggregator  |z lizenzpflichtig  |3 Volltext 
912 |a ZDB-30-ORH 
912 |a ZDB-30-ORH 
951 |a BO 
912 |a ZDB-30-ORH 
049 |a DE-91 

Datensatz im Suchindex

DE-BY-TUM_katkey ZDB-30-ORH-053531108
_version_ 1818767271759183872
adam_text
any_adam_object
author Alessandria, Simone
author_facet Alessandria, Simone
author_role aut
author_sort Alessandria, Simone
author_variant s a sa
building Verbundindex
bvnumber localTUM
collection ZDB-30-ORH
ctrlnum (DE-627-1)053531108
(DE-599)KEP053531108
(ORHE)9781838647773
format Electronic
eBook
fullrecord <?xml version="1.0" encoding="UTF-8"?><collection xmlns="http://www.loc.gov/MARC21/slim"><record><leader>03566cam a22003372 4500</leader><controlfield tag="001">ZDB-30-ORH-053531108</controlfield><controlfield tag="003">DE-627-1</controlfield><controlfield tag="005">20240228121114.0</controlfield><controlfield tag="007">cr uuu---uuuuu</controlfield><controlfield tag="008">200625s2020 xx |||||o 00| ||und c</controlfield><datafield tag="020" ind1=" " ind2=" "><subfield code="a">9781838647773</subfield><subfield code="9">978-1-83864-777-3</subfield></datafield><datafield tag="020" ind1=" " ind2=" "><subfield code="a">1838647775</subfield><subfield code="9">1-83864-777-5</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(DE-627-1)053531108</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(DE-599)KEP053531108</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(ORHE)9781838647773</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(DE-627-1)053531108</subfield></datafield><datafield tag="040" ind1=" " ind2=" "><subfield code="a">DE-627</subfield><subfield code="b">ger</subfield><subfield code="c">DE-627</subfield><subfield code="e">rda</subfield></datafield><datafield tag="041" ind1=" " ind2=" "><subfield code="a">und</subfield></datafield><datafield tag="100" ind1="1" ind2=" "><subfield code="a">Alessandria, Simone</subfield><subfield code="e">VerfasserIn</subfield><subfield code="4">aut</subfield></datafield><datafield tag="245" ind1="1" ind2="0"><subfield code="a">Flutter Projects</subfield><subfield code="c">Simone Alessandria</subfield></datafield><datafield tag="264" ind1=" " ind2="1"><subfield code="a">[Place of publication not identified]</subfield><subfield code="b">Packt Publishing</subfield><subfield code="c">2020</subfield></datafield><datafield tag="300" ind1=" " ind2=" "><subfield code="a">1 online resource</subfield></datafield><datafield tag="336" ind1=" " ind2=" "><subfield code="a">Text</subfield><subfield code="b">txt</subfield><subfield code="2">rdacontent</subfield></datafield><datafield tag="337" ind1=" " ind2=" "><subfield code="a">Computermedien</subfield><subfield code="b">c</subfield><subfield code="2">rdamedia</subfield></datafield><datafield tag="338" ind1=" " ind2=" "><subfield code="a">Online-Ressource</subfield><subfield code="b">cr</subfield><subfield code="2">rdacarrier</subfield></datafield><datafield tag="500" ind1=" " ind2=" "><subfield code="a">Title from content provider</subfield></datafield><datafield tag="520" ind1=" " ind2=" "><subfield code="a">Learn Flutter and the Dart programming language by building impressive real-world mobile applications for Android and iOS Key Features Learn cross-platform mobile development with Flutter and Dart by building 11 real-world apps Create wide array of mobile projects such as 2D game, productivity timer, movie browsing app, and more Practical projects demonstrating Flutter development techniques with tips, tricks, and best practices Book Description Flutter is a modern reactive mobile framework that removes a lot of the complexity found in building native mobile apps for iOS and Android. With Flutter, developers can now build fast and native mobile apps from a single codebase. This book is packed with 11 projects that will help you build your own mobile applications using Flutter. It begins with an introduction to Dart programming and explains how it can be used with the Flutter SDK to customize mobile apps. Each chapter contains instructions on how to build an independent app from scratch, and each project focuses on important Flutter features. From building Flutter Widgets and applying animations to using databases (SQLite and sembast) and Firebase, you'll build on your knowledge through the chapters. As you progress, you'll learn how to connect to remote services, integrate maps, and even use Flare to create apps and games in Flutter. Gradually, you'll be able to create apps and games that are ready to be published on the Google Play Store and the App Store. In the concluding chapters, you'll learn how to use the BLoC pattern and various best practices related to creating enterprise apps with Flutter. By the end of this book, you will have the skills you need to write and deliver fully functional mobile apps using Flutter. What you will learn Design reusable mobile architectures that can be applied to apps at any scale Get up to speed with error handling and debugging for mobile application development Apply the principle of 'composition over inheritance' to break down complex problems into many simple problems Update your code and see the results immediately using Flutter's hot reload Identify and prevent bugs from reappearing with Flutter's developer tools Manage an app's state with Streams and the BLoC pattern Build a simple web application using Flutter Web Who this book is for This book is for mobile developers and software developers who want to learn Flutter to build state-of-the-art mobile apps. Although prior experience with Dart progra ...</subfield></datafield><datafield tag="856" ind1="4" ind2="0"><subfield code="l">TUM01</subfield><subfield code="p">ZDB-30-ORH</subfield><subfield code="q">TUM_PDA_ORH</subfield><subfield code="u">https://learning.oreilly.com/library/view/-/9781838647773/?ar</subfield><subfield code="m">X:ORHE</subfield><subfield code="x">Aggregator</subfield><subfield code="z">lizenzpflichtig</subfield><subfield code="3">Volltext</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">ZDB-30-ORH</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">ZDB-30-ORH</subfield></datafield><datafield tag="951" ind1=" " ind2=" "><subfield code="a">BO</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">ZDB-30-ORH</subfield></datafield><datafield tag="049" ind1=" " ind2=" "><subfield code="a">DE-91</subfield></datafield></record></collection>
id ZDB-30-ORH-053531108
illustrated Not Illustrated
indexdate 2024-12-18T08:47:14Z
institution BVB
isbn 9781838647773
1838647775
language Undetermined
open_access_boolean
owner DE-91
DE-BY-TUM
owner_facet DE-91
DE-BY-TUM
physical 1 online resource
psigel ZDB-30-ORH
publishDate 2020
publishDateSearch 2020
publishDateSort 2020
publisher Packt Publishing
record_format marc
spelling Alessandria, Simone VerfasserIn aut
Flutter Projects Simone Alessandria
[Place of publication not identified] Packt Publishing 2020
1 online resource
Text txt rdacontent
Computermedien c rdamedia
Online-Ressource cr rdacarrier
Title from content provider
Learn Flutter and the Dart programming language by building impressive real-world mobile applications for Android and iOS Key Features Learn cross-platform mobile development with Flutter and Dart by building 11 real-world apps Create wide array of mobile projects such as 2D game, productivity timer, movie browsing app, and more Practical projects demonstrating Flutter development techniques with tips, tricks, and best practices Book Description Flutter is a modern reactive mobile framework that removes a lot of the complexity found in building native mobile apps for iOS and Android. With Flutter, developers can now build fast and native mobile apps from a single codebase. This book is packed with 11 projects that will help you build your own mobile applications using Flutter. It begins with an introduction to Dart programming and explains how it can be used with the Flutter SDK to customize mobile apps. Each chapter contains instructions on how to build an independent app from scratch, and each project focuses on important Flutter features. From building Flutter Widgets and applying animations to using databases (SQLite and sembast) and Firebase, you'll build on your knowledge through the chapters. As you progress, you'll learn how to connect to remote services, integrate maps, and even use Flare to create apps and games in Flutter. Gradually, you'll be able to create apps and games that are ready to be published on the Google Play Store and the App Store. In the concluding chapters, you'll learn how to use the BLoC pattern and various best practices related to creating enterprise apps with Flutter. By the end of this book, you will have the skills you need to write and deliver fully functional mobile apps using Flutter. What you will learn Design reusable mobile architectures that can be applied to apps at any scale Get up to speed with error handling and debugging for mobile application development Apply the principle of 'composition over inheritance' to break down complex problems into many simple problems Update your code and see the results immediately using Flutter's hot reload Identify and prevent bugs from reappearing with Flutter's developer tools Manage an app's state with Streams and the BLoC pattern Build a simple web application using Flutter Web Who this book is for This book is for mobile developers and software developers who want to learn Flutter to build state-of-the-art mobile apps. Although prior experience with Dart progra ...
TUM01 ZDB-30-ORH TUM_PDA_ORH https://learning.oreilly.com/library/view/-/9781838647773/?ar X:ORHE Aggregator lizenzpflichtig Volltext
spellingShingle Alessandria, Simone
Flutter Projects
title Flutter Projects
title_auth Flutter Projects
title_exact_search Flutter Projects
title_full Flutter Projects Simone Alessandria
title_fullStr Flutter Projects Simone Alessandria
title_full_unstemmed Flutter Projects Simone Alessandria
title_short Flutter Projects
title_sort flutter projects
url https://learning.oreilly.com/library/view/-/9781838647773/?ar
work_keys_str_mv AT alessandriasimone flutterprojects