Unreal Engine 4.x scripting with C++ cookbook develop quality game components and solve scripting problems with the power of C++ and UE4
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Format: | Elektronisch E-Book |
Sprache: | English |
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Birmingham, UK
Packt Publishing
2019
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Ausgabe: | Second edition. |
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250 | |a Second edition. | ||
264 | 1 | |a Birmingham, UK |b Packt Publishing |c 2019 | |
300 | |a 1 online resource (1 volume) |b illustrations | ||
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650 | 4 | |a UnrealScript (Langage de programmation) | |
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650 | 4 | |a Virtual worlds | |
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Datensatz im Suchindex
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adam_text | |
any_adam_object | |
author | Doran, John P. 1988 or 1989- Sherif, William Whittle, Stephen |
author_facet | Doran, John P. 1988 or 1989- Sherif, William Whittle, Stephen |
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dewey-raw | 794.81526 |
dewey-search | 794.81526 |
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discipline | Sport |
edition | Second edition. |
format | Electronic eBook |
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spelling | Doran, John P. 1988 or 1989- VerfasserIn aut Unreal Engine 4.x scripting with C++ cookbook develop quality game components and solve scripting problems with the power of C++ and UE4 John P. Doran, William Sherif, Stephen Whittle Second edition. Birmingham, UK Packt Publishing 2019 1 online resource (1 volume) illustrations Text txt rdacontent Computermedien c rdamedia Online-Ressource cr rdacarrier Previous edition published: 2016. - Includes bibliographical references. - Online resource; title from title page (Safari, viewed May 15, 2019) Microsoft Visual studio Video games Programming UnrealScript (Computer program language) C++ (Computer program language) Video games Design Jeux vidéo ; Programmation UnrealScript (Langage de programmation) C++ (Langage de programmation) Jeux vidéo ; Conception Virtual worlds Programming & scripting languages: general Games development & programming Computers ; Programming Languages ; C Computers ; Virtual Worlds Computers ; Programming ; Games Computer games ; Design Video games ; Programming Sherif, William VerfasserIn aut Whittle, Stephen VerfasserIn aut TUM01 ZDB-30-ORH TUM_PDA_ORH https://learning.oreilly.com/library/view/-/9781789809503/?ar X:ORHE Aggregator lizenzpflichtig Volltext |
spellingShingle | Doran, John P. 1988 or 1989- Sherif, William Whittle, Stephen Unreal Engine 4.x scripting with C++ cookbook develop quality game components and solve scripting problems with the power of C++ and UE4 Microsoft Visual studio Video games Programming UnrealScript (Computer program language) C++ (Computer program language) Video games Design Jeux vidéo ; Programmation UnrealScript (Langage de programmation) C++ (Langage de programmation) Jeux vidéo ; Conception Virtual worlds Programming & scripting languages: general Games development & programming Computers ; Programming Languages ; C Computers ; Virtual Worlds Computers ; Programming ; Games Computer games ; Design Video games ; Programming |
title | Unreal Engine 4.x scripting with C++ cookbook develop quality game components and solve scripting problems with the power of C++ and UE4 |
title_auth | Unreal Engine 4.x scripting with C++ cookbook develop quality game components and solve scripting problems with the power of C++ and UE4 |
title_exact_search | Unreal Engine 4.x scripting with C++ cookbook develop quality game components and solve scripting problems with the power of C++ and UE4 |
title_full | Unreal Engine 4.x scripting with C++ cookbook develop quality game components and solve scripting problems with the power of C++ and UE4 John P. Doran, William Sherif, Stephen Whittle |
title_fullStr | Unreal Engine 4.x scripting with C++ cookbook develop quality game components and solve scripting problems with the power of C++ and UE4 John P. Doran, William Sherif, Stephen Whittle |
title_full_unstemmed | Unreal Engine 4.x scripting with C++ cookbook develop quality game components and solve scripting problems with the power of C++ and UE4 John P. Doran, William Sherif, Stephen Whittle |
title_short | Unreal Engine 4.x scripting with C++ cookbook |
title_sort | unreal engine 4 x scripting with c cookbook develop quality game components and solve scripting problems with the power of c and ue4 |
title_sub | develop quality game components and solve scripting problems with the power of C++ and UE4 |
topic | Microsoft Visual studio Video games Programming UnrealScript (Computer program language) C++ (Computer program language) Video games Design Jeux vidéo ; Programmation UnrealScript (Langage de programmation) C++ (Langage de programmation) Jeux vidéo ; Conception Virtual worlds Programming & scripting languages: general Games development & programming Computers ; Programming Languages ; C Computers ; Virtual Worlds Computers ; Programming ; Games Computer games ; Design Video games ; Programming |
topic_facet | Microsoft Visual studio Video games Programming UnrealScript (Computer program language) C++ (Computer program language) Video games Design Jeux vidéo ; Programmation UnrealScript (Langage de programmation) C++ (Langage de programmation) Jeux vidéo ; Conception Virtual worlds Programming & scripting languages: general Games development & programming Computers ; Programming Languages ; C Computers ; Virtual Worlds Computers ; Programming ; Games Computer games ; Design Video games ; Programming |
url | https://learning.oreilly.com/library/view/-/9781789809503/?ar |
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