Libgdx Cross-platform Game Development Cookbook
If you want to make cross-platform games without the hassle and dangers of writing platform-specific code, or If you are a game programmer who may have some experience with Java and you want to learn everything you need to know about Libgdx to produce awesome work, this is the book for you. To take...
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Format: | Elektronisch E-Book |
Sprache: | English |
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Birmingham
Packt Publishing
2014
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520 | |a If you want to make cross-platform games without the hassle and dangers of writing platform-specific code, or If you are a game programmer who may have some experience with Java and you want to learn everything you need to know about Libgdx to produce awesome work, this is the book for you. To take full advantage of the recipes in this book, you are expected to be familiar with java with good game programming knowledge. | ||
650 | 0 | |a Video games |x Programming | |
650 | 0 | |a Computer animation | |
650 | 0 | |a Video games |x Design | |
650 | 0 | |a Computer graphics | |
650 | 2 | |a Computer Graphics | |
650 | 4 | |a Jeux vidéo ; Programmation | |
650 | 4 | |a Animation par ordinateur | |
650 | 4 | |a Jeux vidéo ; Conception | |
650 | 4 | |a Infographie | |
650 | 4 | |a computer animation | |
650 | 4 | |a computer graphics | |
650 | 4 | |a GAMES ; Reference | |
650 | 4 | |a GAMES ; Travel Games | |
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650 | 4 | |a Computer games ; Design | |
650 | 4 | |a Video games ; Programming | |
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Datensatz im Suchindex
DE-BY-TUM_katkey | ZDB-30-ORH-047683732 |
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adam_text | |
any_adam_object | |
author | Márquez, David Saltares |
author2 | Sánchez, Alberto Cejas |
author2_role | ctb |
author2_variant | a c s ac acs |
author_facet | Márquez, David Saltares Sánchez, Alberto Cejas |
author_role | aut |
author_sort | Márquez, David Saltares |
author_variant | d s m ds dsm |
building | Verbundindex |
bvnumber | localTUM |
collection | ZDB-30-ORH |
ctrlnum | (DE-627-1)047683732 (DE-599)KEP047683732 (ORHE)9781783287291 |
dewey-full | 793.9326696 |
dewey-hundreds | 700 - The arts |
dewey-ones | 793 - Indoor games and amusements |
dewey-raw | 793.9326696 |
dewey-search | 793.9326696 |
dewey-sort | 3793.9326696 |
dewey-tens | 790 - Recreational and performing arts |
discipline | Sport |
format | Electronic eBook |
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id | ZDB-30-ORH-047683732 |
illustrated | Not Illustrated |
indexdate | 2024-12-18T08:47:38Z |
institution | BVB |
isbn | 9781783287307 1783287306 9781783287291 |
language | English |
open_access_boolean | |
owner | DE-91 DE-BY-TUM |
owner_facet | DE-91 DE-BY-TUM |
physical | 1 online resource (516 pages) |
psigel | ZDB-30-ORH |
publishDate | 2014 |
publishDateSearch | 2014 |
publishDateSort | 2014 |
publisher | Packt Publishing |
record_format | marc |
spelling | Márquez, David Saltares VerfasserIn aut Libgdx Cross-platform Game Development Cookbook Birmingham Packt Publishing 2014 1 online resource (516 pages) Text txt rdacontent Computermedien c rdamedia Online-Ressource cr rdacarrier Chapter 11: Third-party Libraries and Extras. - Print version record If you want to make cross-platform games without the hassle and dangers of writing platform-specific code, or If you are a game programmer who may have some experience with Java and you want to learn everything you need to know about Libgdx to produce awesome work, this is the book for you. To take full advantage of the recipes in this book, you are expected to be familiar with java with good game programming knowledge. Video games Programming Computer animation Video games Design Computer graphics Computer Graphics Jeux vidéo ; Programmation Animation par ordinateur Jeux vidéo ; Conception Infographie computer animation computer graphics GAMES ; Reference GAMES ; Travel Games Computer games ; Design Video games ; Programming Sánchez, Alberto Cejas MitwirkendeR ctb 9781783287291 Erscheint auch als Druck-Ausgabe 9781783287291 TUM01 ZDB-30-ORH TUM_PDA_ORH https://learning.oreilly.com/library/view/-/9781783287291/?ar X:ORHE Aggregator lizenzpflichtig Volltext |
spellingShingle | Márquez, David Saltares Libgdx Cross-platform Game Development Cookbook Video games Programming Computer animation Video games Design Computer graphics Computer Graphics Jeux vidéo ; Programmation Animation par ordinateur Jeux vidéo ; Conception Infographie computer animation computer graphics GAMES ; Reference GAMES ; Travel Games Computer games ; Design Video games ; Programming |
title | Libgdx Cross-platform Game Development Cookbook |
title_auth | Libgdx Cross-platform Game Development Cookbook |
title_exact_search | Libgdx Cross-platform Game Development Cookbook |
title_full | Libgdx Cross-platform Game Development Cookbook |
title_fullStr | Libgdx Cross-platform Game Development Cookbook |
title_full_unstemmed | Libgdx Cross-platform Game Development Cookbook |
title_short | Libgdx Cross-platform Game Development Cookbook |
title_sort | libgdx cross platform game development cookbook |
topic | Video games Programming Computer animation Video games Design Computer graphics Computer Graphics Jeux vidéo ; Programmation Animation par ordinateur Jeux vidéo ; Conception Infographie computer animation computer graphics GAMES ; Reference GAMES ; Travel Games Computer games ; Design Video games ; Programming |
topic_facet | Video games Programming Computer animation Video games Design Computer graphics Computer Graphics Jeux vidéo ; Programmation Animation par ordinateur Jeux vidéo ; Conception Infographie computer animation computer graphics GAMES ; Reference GAMES ; Travel Games Computer games ; Design Video games ; Programming |
url | https://learning.oreilly.com/library/view/-/9781783287291/?ar |
work_keys_str_mv | AT marquezdavidsaltares libgdxcrossplatformgamedevelopmentcookbook AT sanchezalbertocejas libgdxcrossplatformgamedevelopmentcookbook |