Oculus Rift in action
The Oculus Rift is an exciting next generation VR headset developed by OculusVR. Whether it's in a game, an architectural walk-through, or a teaching simulation, the goal of any immersive virtual reality experience is to make users feel like they're in the middle of the action. With precis...
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Format: | Elektronisch E-Book |
Sprache: | English |
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Shelter Island, NY
Manning Publications
[2015]
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650 | 0 | |a Virtual reality | |
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Datensatz im Suchindex
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adam_text | |
any_adam_object | |
author | Davis, Bradley Austin Bryla, Karen Benton, Phillips Alexander |
author_facet | Davis, Bradley Austin Bryla, Karen Benton, Phillips Alexander |
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author_sort | Davis, Bradley Austin |
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building | Verbundindex |
bvnumber | localTUM |
collection | ZDB-30-ORH |
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dewey-ones | 006 - Special computer methods |
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dewey-search | 006.8 |
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discipline | Informatik |
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id | ZDB-30-ORH-047657995 |
illustrated | Illustrated |
indexdate | 2024-12-18T08:47:40Z |
institution | BVB |
isbn | 9781617292194 1617292192 |
language | English |
open_access_boolean | |
owner | DE-91 DE-BY-TUM |
owner_facet | DE-91 DE-BY-TUM |
physical | 1 online resource (1 volume) illustrations |
psigel | ZDB-30-ORH |
publishDate | 2015 |
publishDateSearch | 2015 |
publishDateSort | 2015 |
publisher | Manning Publications |
record_format | marc |
spelling | Davis, Bradley Austin VerfasserIn aut Oculus Rift in action Bradley Austin Davis, Karen Bryla, and Phillips Alexander Benton Shelter Island, NY Manning Publications [2015] ©2015 1 online resource (1 volume) illustrations Text txt rdacontent Computermedien c rdamedia Online-Ressource cr rdacarrier Includes bibliographical references and index. - Online resource; title from title page (Safari, viewed September 2, 2015) The Oculus Rift is an exciting next generation VR headset developed by OculusVR. Whether it's in a game, an architectural walk-through, or a teaching simulation, the goal of any immersive virtual reality experience is to make users feel like they're in the middle of the action. With precise, high-quality optics and a flexible programmatic interface, the Rift provides real-life field of view and head tracking hardware for natural interaction that finally nails the feeling of being there. This book introduces the powerful Oculus Rift headset and shows how to integrate its many features into 3D games and other virtual reality experiences. Three-dimensional imaging Virtual reality Video games Design Imagerie tridimensionnelle Réalité virtuelle Jeux vidéo ; Conception three-dimensional virtual reality Computer games ; Design Bryla, Karen VerfasserIn aut Benton, Phillips Alexander VerfasserIn aut TUM01 ZDB-30-ORH TUM_PDA_ORH https://learning.oreilly.com/library/view/-/9781617292194/?ar X:ORHE Aggregator lizenzpflichtig Volltext |
spellingShingle | Davis, Bradley Austin Bryla, Karen Benton, Phillips Alexander Oculus Rift in action Three-dimensional imaging Virtual reality Video games Design Imagerie tridimensionnelle Réalité virtuelle Jeux vidéo ; Conception three-dimensional virtual reality Computer games ; Design |
title | Oculus Rift in action |
title_auth | Oculus Rift in action |
title_exact_search | Oculus Rift in action |
title_full | Oculus Rift in action Bradley Austin Davis, Karen Bryla, and Phillips Alexander Benton |
title_fullStr | Oculus Rift in action Bradley Austin Davis, Karen Bryla, and Phillips Alexander Benton |
title_full_unstemmed | Oculus Rift in action Bradley Austin Davis, Karen Bryla, and Phillips Alexander Benton |
title_short | Oculus Rift in action |
title_sort | oculus rift in action |
topic | Three-dimensional imaging Virtual reality Video games Design Imagerie tridimensionnelle Réalité virtuelle Jeux vidéo ; Conception three-dimensional virtual reality Computer games ; Design |
topic_facet | Three-dimensional imaging Virtual reality Video games Design Imagerie tridimensionnelle Réalité virtuelle Jeux vidéo ; Conception three-dimensional virtual reality Computer games ; Design |
url | https://learning.oreilly.com/library/view/-/9781617292194/?ar |
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