Learning C# programming with Unity 3D

"Ideal for game programmers with no prior experience with programming languages, this book covers the basics of programming and explains how C# is used to make a game in Unity3D. Interactive examples give C# code meaning. As more complex aspects of C# are explained the interactivity of example...

Ausführliche Beschreibung

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Bibliographische Detailangaben
1. Verfasser: Okita, Alex (VerfasserIn)
Format: Elektronisch E-Book
Sprache:English
Veröffentlicht: Boca Raton, FL CRC Press [2015]
Schlagworte:
Online-Zugang:lizenzpflichtig
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Beschreibung
Zusammenfassung:"Ideal for game programmers with no prior experience with programming languages, this book covers the basics of programming and explains how C# is used to make a game in Unity3D. Interactive examples give C# code meaning. As more complex aspects of C# are explained the interactivity of example games gains depth. Common programming tasks are taught by way of making a game. The final result is a reader who is capable of understanding how to read and apply C# in Unity3D and apply that knowledge to other development environments that use C#"--
Beschreibung:Includes bibliographical references and index. - Print version record
Beschreibung:1 online resource (xx, 662 pages) illustrations
ISBN:9781466586536
1466586532
9781498760201
1498760201
9781466586529