Media design and technology for live entertainment essential tools for video presentation

"Media Design and Technology for Live Entertainment is a guide to understanding the concepts and equipment used in projection design for live entertainment. After an introduction on content creation and acquisition, this book's focus is on how content is used and transmitted, by describing...

Ausführliche Beschreibung

Gespeichert in:
Bibliographische Detailangaben
1. Verfasser: Gaddy, Davin E. (VerfasserIn)
Format: Elektronisch E-Book
Sprache:English
Veröffentlicht: New York, NY Routledge 2018
Schlagworte:
Online-Zugang:lizenzpflichtig
Tags: Tag hinzufügen
Keine Tags, Fügen Sie den ersten Tag hinzu!

MARC

LEADER 00000cam a22000002 4500
001 ZDB-30-ORH-047563230
003 DE-627-1
005 20240228120357.0
007 cr uuu---uuuuu
008 191023s2018 xx |||||o 00| ||eng c
020 |a 9781315442709  |c epub  |9 978-1-315-44270-9 
020 |a 1315442701  |9 1-315-44270-1 
020 |a 9781315442723  |c ebk  |9 978-1-315-44272-3 
020 |a 1315442728  |9 1-315-44272-8 
020 |a 9781315442716  |9 978-1-315-44271-6 
020 |a 131544271X  |9 1-315-44271-X 
020 |a 9781315442693  |9 978-1-315-44269-3 
020 |a 1315442698  |9 1-315-44269-8 
035 |a (DE-627-1)047563230 
035 |a (DE-599)KEP047563230 
035 |a (ORHE)9781315442709 
035 |a (DE-627-1)047563230 
040 |a DE-627  |b ger  |c DE-627  |e rda 
041 |a eng 
072 7 |a ART  |2 bisacsh 
072 7 |a PHO  |2 bisacsh 
082 0 |a 777  |2 23 
100 1 |a Gaddy, Davin E.  |e VerfasserIn  |4 aut 
245 1 0 |a Media design and technology for live entertainment  |b essential tools for video presentation  |c Davin E. Gaddy 
264 1 |a New York, NY  |b Routledge  |c 2018 
300 |a 1 online resource 
336 |a Text  |b txt  |2 rdacontent 
337 |a Computermedien  |b c  |2 rdamedia 
338 |a Online-Ressource  |b cr  |2 rdacarrier 
500 |a Includes bibliographical references and index. - Description based on print version record 
520 |a "Media Design and Technology for Live Entertainment is a guide to understanding the concepts and equipment used in projection design for live entertainment. After an introduction on content creation and acquisition, this book's focus is on how content is used and transmitted, by describing the essential components of video systems, providing a collection of definitions used in communicating video concepts, and including basic system trouble-shooting tips and tricks. A brief history of projected imagery is included as well as information on analog systems as outdated technology continues to be used either by choice of the designer or by necessity of budget. By allowing the reader to understand the tools and how to use them, the reader should be able to create their own projection systems to meet their design ideas"-- 
650 0 |a Video recording 
650 0 |a Video recordings  |x Production and direction 
650 0 |a Multimedia systems 
650 0 |a Video recordings 
650 0 |a Video art 
650 4 |a Vidéo 
650 4 |a Vidéo ; Production et réalisation 
650 4 |a Multimédia 
650 4 |a Vidéos 
650 4 |a Art vidéo 
650 4 |a video recordings (physical artifacts) 
650 4 |a video art 
650 4 |a video (discipline) 
650 4 |a video recording (process) 
650 4 |a ART ; Film & Video 
650 4 |a PHOTOGRAPHY ; Techniques ; Cinematography & Videography 
650 4 |a Multimedia systems 
650 4 |a Video recording 
650 4 |a Video recordings ; Production and direction 
856 4 0 |l TUM01  |p ZDB-30-ORH  |q TUM_PDA_ORH  |u https://learning.oreilly.com/library/view/-/9781315442709/?ar  |m X:ORHE  |x Aggregator  |z lizenzpflichtig  |3 Volltext 
912 |a ZDB-30-ORH 
912 |a ZDB-30-ORH 
951 |a BO 
912 |a ZDB-30-ORH 
049 |a DE-91 

Datensatz im Suchindex

DE-BY-TUM_katkey ZDB-30-ORH-047563230
_version_ 1818767316739948544
adam_text
any_adam_object
author Gaddy, Davin E.
author_facet Gaddy, Davin E.
author_role aut
author_sort Gaddy, Davin E.
author_variant d e g de deg
building Verbundindex
bvnumber localTUM
collection ZDB-30-ORH
ctrlnum (DE-627-1)047563230
(DE-599)KEP047563230
(ORHE)9781315442709
dewey-full 777
dewey-hundreds 700 - The arts
dewey-ones 777 - Cinematography and videography
dewey-raw 777
dewey-search 777
dewey-sort 3777
dewey-tens 770 - Photography, computer art, cinematography
discipline Kunstgeschichte
format Electronic
eBook
fullrecord <?xml version="1.0" encoding="UTF-8"?><collection xmlns="http://www.loc.gov/MARC21/slim"><record><leader>03100cam a22006732 4500</leader><controlfield tag="001">ZDB-30-ORH-047563230</controlfield><controlfield tag="003">DE-627-1</controlfield><controlfield tag="005">20240228120357.0</controlfield><controlfield tag="007">cr uuu---uuuuu</controlfield><controlfield tag="008">191023s2018 xx |||||o 00| ||eng c</controlfield><datafield tag="020" ind1=" " ind2=" "><subfield code="a">9781315442709</subfield><subfield code="c">epub</subfield><subfield code="9">978-1-315-44270-9</subfield></datafield><datafield tag="020" ind1=" " ind2=" "><subfield code="a">1315442701</subfield><subfield code="9">1-315-44270-1</subfield></datafield><datafield tag="020" ind1=" " ind2=" "><subfield code="a">9781315442723</subfield><subfield code="c">ebk</subfield><subfield code="9">978-1-315-44272-3</subfield></datafield><datafield tag="020" ind1=" " ind2=" "><subfield code="a">1315442728</subfield><subfield code="9">1-315-44272-8</subfield></datafield><datafield tag="020" ind1=" " ind2=" "><subfield code="a">9781315442716</subfield><subfield code="9">978-1-315-44271-6</subfield></datafield><datafield tag="020" ind1=" " ind2=" "><subfield code="a">131544271X</subfield><subfield code="9">1-315-44271-X</subfield></datafield><datafield tag="020" ind1=" " ind2=" "><subfield code="a">9781315442693</subfield><subfield code="9">978-1-315-44269-3</subfield></datafield><datafield tag="020" ind1=" " ind2=" "><subfield code="a">1315442698</subfield><subfield code="9">1-315-44269-8</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(DE-627-1)047563230</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(DE-599)KEP047563230</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(ORHE)9781315442709</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(DE-627-1)047563230</subfield></datafield><datafield tag="040" ind1=" " ind2=" "><subfield code="a">DE-627</subfield><subfield code="b">ger</subfield><subfield code="c">DE-627</subfield><subfield code="e">rda</subfield></datafield><datafield tag="041" ind1=" " ind2=" "><subfield code="a">eng</subfield></datafield><datafield tag="072" ind1=" " ind2="7"><subfield code="a">ART</subfield><subfield code="2">bisacsh</subfield></datafield><datafield tag="072" ind1=" " ind2="7"><subfield code="a">PHO</subfield><subfield code="2">bisacsh</subfield></datafield><datafield tag="082" ind1="0" ind2=" "><subfield code="a">777</subfield><subfield code="2">23</subfield></datafield><datafield tag="100" ind1="1" ind2=" "><subfield code="a">Gaddy, Davin E.</subfield><subfield code="e">VerfasserIn</subfield><subfield code="4">aut</subfield></datafield><datafield tag="245" ind1="1" ind2="0"><subfield code="a">Media design and technology for live entertainment</subfield><subfield code="b">essential tools for video presentation</subfield><subfield code="c">Davin E. Gaddy</subfield></datafield><datafield tag="264" ind1=" " ind2="1"><subfield code="a">New York, NY</subfield><subfield code="b">Routledge</subfield><subfield code="c">2018</subfield></datafield><datafield tag="300" ind1=" " ind2=" "><subfield code="a">1 online resource</subfield></datafield><datafield tag="336" ind1=" " ind2=" "><subfield code="a">Text</subfield><subfield code="b">txt</subfield><subfield code="2">rdacontent</subfield></datafield><datafield tag="337" ind1=" " ind2=" "><subfield code="a">Computermedien</subfield><subfield code="b">c</subfield><subfield code="2">rdamedia</subfield></datafield><datafield tag="338" ind1=" " ind2=" "><subfield code="a">Online-Ressource</subfield><subfield code="b">cr</subfield><subfield code="2">rdacarrier</subfield></datafield><datafield tag="500" ind1=" " ind2=" "><subfield code="a">Includes bibliographical references and index. - Description based on print version record</subfield></datafield><datafield tag="520" ind1=" " ind2=" "><subfield code="a">"Media Design and Technology for Live Entertainment is a guide to understanding the concepts and equipment used in projection design for live entertainment. After an introduction on content creation and acquisition, this book's focus is on how content is used and transmitted, by describing the essential components of video systems, providing a collection of definitions used in communicating video concepts, and including basic system trouble-shooting tips and tricks. A brief history of projected imagery is included as well as information on analog systems as outdated technology continues to be used either by choice of the designer or by necessity of budget. By allowing the reader to understand the tools and how to use them, the reader should be able to create their own projection systems to meet their design ideas"--</subfield></datafield><datafield tag="650" ind1=" " ind2="0"><subfield code="a">Video recording</subfield></datafield><datafield tag="650" ind1=" " ind2="0"><subfield code="a">Video recordings</subfield><subfield code="x">Production and direction</subfield></datafield><datafield tag="650" ind1=" " ind2="0"><subfield code="a">Multimedia systems</subfield></datafield><datafield tag="650" ind1=" " ind2="0"><subfield code="a">Video recordings</subfield></datafield><datafield tag="650" ind1=" " ind2="0"><subfield code="a">Video art</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Vidéo</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Vidéo ; Production et réalisation</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Multimédia</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Vidéos</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Art vidéo</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">video recordings (physical artifacts)</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">video art</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">video (discipline)</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">video recording (process)</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">ART ; Film &amp; Video</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">PHOTOGRAPHY ; Techniques ; Cinematography &amp; Videography</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Multimedia systems</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Video recording</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Video recordings ; Production and direction</subfield></datafield><datafield tag="856" ind1="4" ind2="0"><subfield code="l">TUM01</subfield><subfield code="p">ZDB-30-ORH</subfield><subfield code="q">TUM_PDA_ORH</subfield><subfield code="u">https://learning.oreilly.com/library/view/-/9781315442709/?ar</subfield><subfield code="m">X:ORHE</subfield><subfield code="x">Aggregator</subfield><subfield code="z">lizenzpflichtig</subfield><subfield code="3">Volltext</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">ZDB-30-ORH</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">ZDB-30-ORH</subfield></datafield><datafield tag="951" ind1=" " ind2=" "><subfield code="a">BO</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">ZDB-30-ORH</subfield></datafield><datafield tag="049" ind1=" " ind2=" "><subfield code="a">DE-91</subfield></datafield></record></collection>
id ZDB-30-ORH-047563230
illustrated Not Illustrated
indexdate 2024-12-18T08:47:57Z
institution BVB
isbn 9781315442709
1315442701
9781315442723
1315442728
9781315442716
131544271X
9781315442693
1315442698
language English
open_access_boolean
owner DE-91
DE-BY-TUM
owner_facet DE-91
DE-BY-TUM
physical 1 online resource
psigel ZDB-30-ORH
publishDate 2018
publishDateSearch 2018
publishDateSort 2018
publisher Routledge
record_format marc
spelling Gaddy, Davin E. VerfasserIn aut
Media design and technology for live entertainment essential tools for video presentation Davin E. Gaddy
New York, NY Routledge 2018
1 online resource
Text txt rdacontent
Computermedien c rdamedia
Online-Ressource cr rdacarrier
Includes bibliographical references and index. - Description based on print version record
"Media Design and Technology for Live Entertainment is a guide to understanding the concepts and equipment used in projection design for live entertainment. After an introduction on content creation and acquisition, this book's focus is on how content is used and transmitted, by describing the essential components of video systems, providing a collection of definitions used in communicating video concepts, and including basic system trouble-shooting tips and tricks. A brief history of projected imagery is included as well as information on analog systems as outdated technology continues to be used either by choice of the designer or by necessity of budget. By allowing the reader to understand the tools and how to use them, the reader should be able to create their own projection systems to meet their design ideas"--
Video recording
Video recordings Production and direction
Multimedia systems
Video recordings
Video art
Vidéo
Vidéo ; Production et réalisation
Multimédia
Vidéos
Art vidéo
video recordings (physical artifacts)
video art
video (discipline)
video recording (process)
ART ; Film & Video
PHOTOGRAPHY ; Techniques ; Cinematography & Videography
Video recordings ; Production and direction
TUM01 ZDB-30-ORH TUM_PDA_ORH https://learning.oreilly.com/library/view/-/9781315442709/?ar X:ORHE Aggregator lizenzpflichtig Volltext
spellingShingle Gaddy, Davin E.
Media design and technology for live entertainment essential tools for video presentation
Video recording
Video recordings Production and direction
Multimedia systems
Video recordings
Video art
Vidéo
Vidéo ; Production et réalisation
Multimédia
Vidéos
Art vidéo
video recordings (physical artifacts)
video art
video (discipline)
video recording (process)
ART ; Film & Video
PHOTOGRAPHY ; Techniques ; Cinematography & Videography
Video recordings ; Production and direction
title Media design and technology for live entertainment essential tools for video presentation
title_auth Media design and technology for live entertainment essential tools for video presentation
title_exact_search Media design and technology for live entertainment essential tools for video presentation
title_full Media design and technology for live entertainment essential tools for video presentation Davin E. Gaddy
title_fullStr Media design and technology for live entertainment essential tools for video presentation Davin E. Gaddy
title_full_unstemmed Media design and technology for live entertainment essential tools for video presentation Davin E. Gaddy
title_short Media design and technology for live entertainment
title_sort media design and technology for live entertainment essential tools for video presentation
title_sub essential tools for video presentation
topic Video recording
Video recordings Production and direction
Multimedia systems
Video recordings
Video art
Vidéo
Vidéo ; Production et réalisation
Multimédia
Vidéos
Art vidéo
video recordings (physical artifacts)
video art
video (discipline)
video recording (process)
ART ; Film & Video
PHOTOGRAPHY ; Techniques ; Cinematography & Videography
Video recordings ; Production and direction
topic_facet Video recording
Video recordings Production and direction
Multimedia systems
Video recordings
Video art
Vidéo
Vidéo ; Production et réalisation
Multimédia
Vidéos
Art vidéo
video recordings (physical artifacts)
video art
video (discipline)
video recording (process)
ART ; Film & Video
PHOTOGRAPHY ; Techniques ; Cinematography & Videography
Video recordings ; Production and direction
url https://learning.oreilly.com/library/view/-/9781315442709/?ar
work_keys_str_mv AT gaddydavine mediadesignandtechnologyforliveentertainmentessentialtoolsforvideopresentation