Fundamentals of role-playing game design
You understand the basic concepts of game design: gameplay, user interfaces, core mechanics, character design, and storytelling. Now you want to know how to apply them to the role-playing game genre. This focused guide gives you exactly what you need. It walks you through the process of designing fo...
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Format: | Elektronisch E-Book |
Sprache: | English |
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[Place of publication not identified]
New Riders
[2014]
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650 | 0 | |a Video games |x Design | |
650 | 0 | |a Video games |x Programming | |
650 | 4 | |a Jeux vidéo ; Conception | |
650 | 4 | |a Jeux vidéo ; Programmation | |
650 | 4 | |a GAMES ; Reference | |
650 | 4 | |a GAMES ; Travel Games | |
650 | 4 | |a Computer games ; Design | |
650 | 4 | |a Video games ; Programming | |
650 | 4 | |a Video games ; Design | |
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Datensatz im Suchindex
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adam_text | |
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author | Adams, Ernest |
author_facet | Adams, Ernest |
author_role | aut |
author_sort | Adams, Ernest |
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building | Verbundindex |
bvnumber | localTUM |
collection | ZDB-30-ORH |
ctrlnum | (DE-627-1)047437928 (DE-599)KEP047437928 (ORHE)9780133812558 |
dewey-full | 793.932 |
dewey-hundreds | 700 - The arts |
dewey-ones | 793 - Indoor games and amusements |
dewey-raw | 793.932 |
dewey-search | 793.932 |
dewey-sort | 3793.932 |
dewey-tens | 790 - Recreational and performing arts |
discipline | Sport |
format | Electronic eBook |
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isbn | 9780133812138 0133812138 9780133812558 |
language | English |
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physical | 1 online resource (1 volume) illustrations |
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publishDate | 2014 |
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publisher | New Riders |
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spelling | Adams, Ernest VerfasserIn aut Fundamentals of role-playing game design Ernest Adams [Place of publication not identified] New Riders [2014] ©2014 1 online resource (1 volume) illustrations Text txt rdacontent Computermedien c rdamedia Online-Ressource cr rdacarrier Online resource; title from title page (Safari, viewed January 4, 2017) You understand the basic concepts of game design: gameplay, user interfaces, core mechanics, character design, and storytelling. Now you want to know how to apply them to the role-playing game genre. This focused guide gives you exactly what you need. It walks you through the process of designing for the role-playing game genre and shows you how to use the right techniques to create fun and challenging experiences for your players. Video games Design Video games Programming Jeux vidéo ; Conception Jeux vidéo ; Programmation GAMES ; Reference GAMES ; Travel Games Computer games ; Design Video games ; Programming Video games ; Design TUM01 ZDB-30-ORH TUM_PDA_ORH https://learning.oreilly.com/library/view/-/9780133812558/?ar X:ORHE Aggregator lizenzpflichtig Volltext |
spellingShingle | Adams, Ernest Fundamentals of role-playing game design Video games Design Video games Programming Jeux vidéo ; Conception Jeux vidéo ; Programmation GAMES ; Reference GAMES ; Travel Games Computer games ; Design Video games ; Programming Video games ; Design |
title | Fundamentals of role-playing game design |
title_auth | Fundamentals of role-playing game design |
title_exact_search | Fundamentals of role-playing game design |
title_full | Fundamentals of role-playing game design Ernest Adams |
title_fullStr | Fundamentals of role-playing game design Ernest Adams |
title_full_unstemmed | Fundamentals of role-playing game design Ernest Adams |
title_short | Fundamentals of role-playing game design |
title_sort | fundamentals of role playing game design |
topic | Video games Design Video games Programming Jeux vidéo ; Conception Jeux vidéo ; Programmation GAMES ; Reference GAMES ; Travel Games Computer games ; Design Video games ; Programming Video games ; Design |
topic_facet | Video games Design Video games Programming Jeux vidéo ; Conception Jeux vidéo ; Programmation GAMES ; Reference GAMES ; Travel Games Computer games ; Design Video games ; Programming Video games ; Design |
url | https://learning.oreilly.com/library/view/-/9780133812558/?ar |
work_keys_str_mv | AT adamsernest fundamentalsofroleplayinggamedesign |