Made in Asia/America why video games were never (really) about us
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Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
Durham ; London
Duke University Press
2024
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Schriftenreihe: | Power play: games, politics, culture
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Schlagworte: | |
Online-Zugang: | 20.500.12854/136341 kostenfrei kostenfrei |
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020 | |a 9781478059264 |c Online |9 978-1-4780-5926-4 | ||
020 | |a 9781478093961 |c Online |9 978-1-4780-9396-1 | ||
024 | 7 | |a 10.1215/9781478059264 |2 doi | |
035 | |a (OCoLC)1437880410 | ||
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245 | 1 | 0 | |a Made in Asia/America |b why video games were never (really) about us |c edited by Christopher B. Patterson and Tara Fickle |
264 | 1 | |a Durham ; London |b Duke University Press |c 2024 | |
300 | |a 1 Online-Ressource (xii, 364 Seiten) |b Illustrationen | ||
336 | |b txt |2 rdacontent | ||
337 | |b c |2 rdamedia | ||
338 | |b cr |2 rdacarrier | ||
490 | 0 | |a Power play: games, politics, culture | |
650 | 4 | |a Ethnic studies | |
650 | 4 | |a Social & cultural history | |
650 | 4 | |a Computer games / online games: strategy guides | |
650 | 4 | |a Black & Asian studies | |
650 | 4 | |a SOCIAL SCIENCE / Cultural & Ethnic Studies / General | |
650 | 4 | |a HISTORY / Social History | |
650 | 4 | |a GAMES & ACTIVITIES / Video & Mobile | |
700 | 1 | |a Patterson, Christopher B. |0 (DE-588)1159383758 |4 edt | |
700 | 1 | |a Fickle, Tara |0 (DE-588)1201286972 |4 edt | |
776 | 0 | 8 | |i Erscheint auch als |n Druck-Ausgabe, Hardcover |z 978-1-4780-2603-7 |
776 | 0 | 8 | |i Erscheint auch als |n Druck-Ausgabe, Paperback |z 978-1-4780-3026-3 |
856 | |u 20.500.12854/136341 | ||
856 | 4 | 0 | |u https://directory.doabooks.org/handle/20.500.12854/136341 |x Verlag |z kostenfrei |3 Volltext |
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912 | |a ZDB-94-OAB |a ZDB-198-DUE |
Datensatz im Suchindex
DE-BY-UBG_katkey | 197245514 |
---|---|
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adam_text | |
any_adam_object | |
author2 | Patterson, Christopher B. Fickle, Tara |
author2_role | edt edt |
author2_variant | c b p cb cbp t f tf |
author_GND | (DE-588)1159383758 (DE-588)1201286972 |
author_facet | Patterson, Christopher B. Fickle, Tara |
building | Verbundindex |
bvnumber | BV049668683 |
collection | ZDB-94-OAB ZDB-198-DUE |
ctrlnum | (OCoLC)1437880410 (DE-599)BVBBV049668683 |
doi_str_mv | 10.1215/9781478059264 |
format | Electronic eBook |
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id | DE-604.BV049668683 |
illustrated | Not Illustrated |
index_date | 2024-09-19T15:57:26Z |
indexdate | 2024-09-27T17:03:59Z |
institution | BVB |
isbn | 9781478059264 9781478093961 |
language | English |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-035011733 |
oclc_num | 1437880410 |
open_access_boolean | 1 |
owner | DE-210 DE-521 DE-1102 DE-1046 DE-1028 DE-573 DE-M347 DE-92 DE-898 DE-BY-UBR DE-859 DE-860 DE-1049 DE-Re13 DE-BY-UBR DE-Y3 DE-255 DE-Y7 DE-Y2 DE-70 DE-2174 DE-127 DE-22 DE-BY-UBG DE-155 DE-BY-UBR DE-91 DE-BY-TUM DE-473 DE-BY-UBG DE-19 DE-BY-UBM DE-355 DE-BY-UBR DE-703 DE-20 DE-706 DE-824 DE-29 DE-739 |
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physical | 1 Online-Ressource (xii, 364 Seiten) Illustrationen |
psigel | ZDB-94-OAB ZDB-198-DUE |
publishDate | 2024 |
publishDateSearch | 2024 |
publishDateSort | 2024 |
publisher | Duke University Press |
record_format | marc |
series2 | Power play: games, politics, culture |
spellingShingle | Made in Asia/America why video games were never (really) about us Ethnic studies Social & cultural history Computer games / online games: strategy guides Black & Asian studies SOCIAL SCIENCE / Cultural & Ethnic Studies / General HISTORY / Social History GAMES & ACTIVITIES / Video & Mobile |
title | Made in Asia/America why video games were never (really) about us |
title_auth | Made in Asia/America why video games were never (really) about us |
title_exact_search | Made in Asia/America why video games were never (really) about us |
title_full | Made in Asia/America why video games were never (really) about us edited by Christopher B. Patterson and Tara Fickle |
title_fullStr | Made in Asia/America why video games were never (really) about us edited by Christopher B. Patterson and Tara Fickle |
title_full_unstemmed | Made in Asia/America why video games were never (really) about us edited by Christopher B. Patterson and Tara Fickle |
title_short | Made in Asia/America |
title_sort | made in asia america why video games were never really about us |
title_sub | why video games were never (really) about us |
topic | Ethnic studies Social & cultural history Computer games / online games: strategy guides Black & Asian studies SOCIAL SCIENCE / Cultural & Ethnic Studies / General HISTORY / Social History GAMES & ACTIVITIES / Video & Mobile |
topic_facet | Ethnic studies Social & cultural history Computer games / online games: strategy guides Black & Asian studies SOCIAL SCIENCE / Cultural & Ethnic Studies / General HISTORY / Social History GAMES & ACTIVITIES / Video & Mobile |
url | 20.500.12854/136341 https://directory.doabooks.org/handle/20.500.12854/136341 https://doi.org/10.1215/9781478059264 |
work_keys_str_mv | AT pattersonchristopherb madeinasiaamericawhyvideogameswereneverreallyaboutus AT fickletara madeinasiaamericawhyvideogameswereneverreallyaboutus |