Ludotopia Spaces, Places and Territories in Computer Games
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Sprache: | English |
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Bielefeld
transcript Verlag
2019
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Ausgabe: | 1. Auflage |
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Datensatz im Suchindex
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adam_text | |
adam_txt | |
any_adam_object | |
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author2 | Aarseth, Espen Günzel, Stephan |
author2_role | edt edt |
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author_facet | Aarseth, Espen Günzel, Stephan |
building | Verbundindex |
bvnumber | BV049618192 |
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edition | 1. Auflage |
format | Electronic eBook |
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genre_facet | Aufsatzsammlung Konferenzschrift 2010 Kopenhagen Konferenzschrift 2011 Manchester |
id | DE-604.BV049618192 |
illustrated | Not Illustrated |
index_date | 2024-07-03T23:37:01Z |
indexdate | 2024-07-20T04:07:55Z |
institution | BVB |
isbn | 9783839447307 |
language | English |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-034962266 |
oclc_num | 1427323408 |
open_access_boolean | 1 |
owner | DE-Aug4 DE-898 DE-BY-UBR DE-824 |
owner_facet | DE-Aug4 DE-898 DE-BY-UBR DE-824 |
physical | 1 Online-Ressource (316 Seiten) |
psigel | ZDB-41-UTBOA |
publishDate | 2019 |
publishDateSearch | 2019 |
publishDateSort | 2019 |
publisher | transcript Verlag |
record_format | marc |
spelling | Ludotopia Spaces, Places and Territories in Computer Games Espen Aarseth, Stephan Günzel 1. Auflage Bielefeld transcript Verlag 2019 1 Online-Ressource (316 Seiten) txt rdacontent c rdamedia cr rdacarrier Where do computer games »happen«? The articles collected in this pioneering volume explore the categories of »space«, »place« and »territory« featuring in most general theories of space to lay the groundwork for the study of spatiality in games. Shifting the focus away from earlier debates on, e.g., the narrative nature of games, this collection proposes, instead, that thorough attention be given to the tension between experienced spaces and narrated places as well as to the mapping of both of these Space / Place / Maps / Computer Games / Media / Media Aesthetics / Media Theory / Media Studies Medientheorie (DE-588)7610872-7 gnd rswk-swf Raumwahrnehmung (DE-588)4076536-2 gnd rswk-swf Raumdarstellung (DE-588)4177053-5 gnd rswk-swf Computerspiel (DE-588)4010457-6 gnd rswk-swf Wolfenstein 3D Computerspiel (DE-588)1300137053 gnd rswk-swf Raum (DE-588)4048561-4 gnd rswk-swf Morphologie (DE-588)4040289-7 gnd rswk-swf Raum Motiv (DE-588)4225698-7 gnd rswk-swf (DE-588)4143413-4 Aufsatzsammlung gnd-content (DE-588)1071861417 Konferenzschrift 2010 Kopenhagen gnd-content (DE-588)1071861417 Konferenzschrift 2011 Manchester gnd-content Computerspiel (DE-588)4010457-6 s Raumdarstellung (DE-588)4177053-5 s Raumwahrnehmung (DE-588)4076536-2 s Medientheorie (DE-588)7610872-7 s DE-604 Wolfenstein 3D Computerspiel (DE-588)1300137053 s Morphologie (DE-588)4040289-7 s Raum (DE-588)4048561-4 s Raum Motiv (DE-588)4225698-7 s Aarseth, Espen edt Günzel, Stephan edt https://elibrary.utb.de/doi/book/10.5555/9783839447307 Verlag kostenfrei Volltext |
spellingShingle | Ludotopia Spaces, Places and Territories in Computer Games Space / Place / Maps / Computer Games / Media / Media Aesthetics / Media Theory / Media Studies Medientheorie (DE-588)7610872-7 gnd Raumwahrnehmung (DE-588)4076536-2 gnd Raumdarstellung (DE-588)4177053-5 gnd Computerspiel (DE-588)4010457-6 gnd Wolfenstein 3D Computerspiel (DE-588)1300137053 gnd Raum (DE-588)4048561-4 gnd Morphologie (DE-588)4040289-7 gnd Raum Motiv (DE-588)4225698-7 gnd |
subject_GND | (DE-588)7610872-7 (DE-588)4076536-2 (DE-588)4177053-5 (DE-588)4010457-6 (DE-588)1300137053 (DE-588)4048561-4 (DE-588)4040289-7 (DE-588)4225698-7 (DE-588)4143413-4 (DE-588)1071861417 |
title | Ludotopia Spaces, Places and Territories in Computer Games |
title_auth | Ludotopia Spaces, Places and Territories in Computer Games |
title_exact_search | Ludotopia Spaces, Places and Territories in Computer Games |
title_exact_search_txtP | Ludotopia Spaces, Places and Territories in Computer Games |
title_full | Ludotopia Spaces, Places and Territories in Computer Games Espen Aarseth, Stephan Günzel |
title_fullStr | Ludotopia Spaces, Places and Territories in Computer Games Espen Aarseth, Stephan Günzel |
title_full_unstemmed | Ludotopia Spaces, Places and Territories in Computer Games Espen Aarseth, Stephan Günzel |
title_short | Ludotopia |
title_sort | ludotopia spaces places and territories in computer games |
title_sub | Spaces, Places and Territories in Computer Games |
topic | Space / Place / Maps / Computer Games / Media / Media Aesthetics / Media Theory / Media Studies Medientheorie (DE-588)7610872-7 gnd Raumwahrnehmung (DE-588)4076536-2 gnd Raumdarstellung (DE-588)4177053-5 gnd Computerspiel (DE-588)4010457-6 gnd Wolfenstein 3D Computerspiel (DE-588)1300137053 gnd Raum (DE-588)4048561-4 gnd Morphologie (DE-588)4040289-7 gnd Raum Motiv (DE-588)4225698-7 gnd |
topic_facet | Space / Place / Maps / Computer Games / Media / Media Aesthetics / Media Theory / Media Studies Medientheorie Raumwahrnehmung Raumdarstellung Computerspiel Wolfenstein 3D Computerspiel Raum Morphologie Raum Motiv Aufsatzsammlung Konferenzschrift 2010 Kopenhagen Konferenzschrift 2011 Manchester |
url | https://elibrary.utb.de/doi/book/10.5555/9783839447307 |
work_keys_str_mv | AT aarsethespen ludotopiaspacesplacesandterritoriesincomputergames AT gunzelstephan ludotopiaspacesplacesandterritoriesincomputergames |