Women in classical video games
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Format: | Buch |
Sprache: | English |
Veröffentlicht: |
London ; New York ; Oxford ; New Delhi ; Sydney
Bloomsbury Academic
2024
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Ausgabe: | Paperback edition |
Schriftenreihe: | Imagines - classical receptions in the visual and performing arts
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Online-Zugang: | Inhaltsverzeichnis Klappentext |
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300 | |a xi, 271 Seiten |b Illustrationen |c 234 mm | ||
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490 | 0 | |a Imagines - classical receptions in the visual and performing arts | |
500 | |a Introduction (Jane Draycott, University of Glasgow, UK and Kate Cook, Durham University, UK); Part One; 1. Playable Girls in Ancient Worlds: Athena (1986) Opens the Door (Dunstan Lowe, University of Kent, UK); 2. A Historical Overview of Women in Ancient-Period Video Games (Jordy Orellana Figueroa, Eberhard Karls University of Tuebingen, Germany); 3. Dangerous Defaults: Demographics and Identities Within and Without Video Games (Marcie Persyn, University of Pittsburg, USA); ; Part Two; 4. The Maiden, the Mother and the Monster: The Monstrous-Feminine in Historical and Archaeological Video Games (Dan Goad, Independent Scholar, UK); 5. Bringing Down the Divine Patriarchy through Deicide in Apotheon (2015) (Amy Norgard, Truman State University, USA); 6. Argonautic Women? Gender and Heroic Status in Rise of the Argonauts (Sophie Ngan, Durham University, UK); 7. Good Riddance: Refiguring Eurydice in Supergiant's Hades (Kira Jones, Emory University, USA); 8. Reception and Representation of Greco-Roman Goddesses in Smite: Battleground of the Gods (Katherine Beydler, University of Michigan, USA); 9. Aphrodite, A Caricature of Female Sexuality (Olivia Ciaccia, University of Bristol, UK); ; Part Three; 10. Violence against Women in Classical Video Games (Hannah-Marie Chidwick, University of Bristol, UK); 11. Playing Cleopatra in Assassin's Creed Origins (Jane Draycott, University of Glasgow, UK); 12. Playing Salammbo? Orientalism, Gender and Gaming with the Punic World (Andrew Dufton, University of Edinburgh, UK); 13. Kassandra's Odyssey (Richard Cole, University of Bristol, UK); 14. 'We Do What we Must to Survive': Prostitution and Power in Assassin's Creed Odyssey' (Roz Tuplin, GameLondon, UK); 15. 'It's the Most Freedom a Woman can Have': Gender, Genre and Agency in Choices: A Courtesan of Rome (Kate Cook, Durham University, UK); ; Notes; Bibliography; Index | ||
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650 | 4 | |a bisacsh / ART / Video Game Art | |
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650 | 4 | |a Women in video games | |
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Datensatz im Suchindex
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any_adam_object | 1 |
author | Draycott, Jane ca. 20./21. Jh Cook, Kate |
author2 | Draycott, Jane ca. 20./21. Jh Cook, Kate |
author2_role | edt edt |
author2_variant | j d jd k c kc |
author_GND | (DE-588)1148709711 (DE-588)1266310967 |
author_facet | Draycott, Jane ca. 20./21. Jh Cook, Kate Draycott, Jane ca. 20./21. Jh Cook, Kate |
author_role | aut aut |
author_sort | Draycott, Jane ca. 20./21. Jh |
author_variant | j d jd k c kc |
building | Verbundindex |
bvnumber | BV049612970 |
classification_rvk | AP 15963 |
ctrlnum | (OCoLC)1437837632 (DE-599)BVBBV049612970 |
discipline | Allgemeines |
edition | Paperback edition |
era | Geschichte 1986-2022 gnd |
era_facet | Geschichte 1986-2022 |
format | Book |
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language | English |
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series2 | Imagines - classical receptions in the visual and performing arts |
spelling | Women in classical video games edited by Jane Draycott and Kate Cook Paperback edition London ; New York ; Oxford ; New Delhi ; Sydney Bloomsbury Academic 2024 xi, 271 Seiten Illustrationen 234 mm txt rdacontent n rdamedia nc rdacarrier Imagines - classical receptions in the visual and performing arts Introduction (Jane Draycott, University of Glasgow, UK and Kate Cook, Durham University, UK); Part One; 1. Playable Girls in Ancient Worlds: Athena (1986) Opens the Door (Dunstan Lowe, University of Kent, UK); 2. A Historical Overview of Women in Ancient-Period Video Games (Jordy Orellana Figueroa, Eberhard Karls University of Tuebingen, Germany); 3. Dangerous Defaults: Demographics and Identities Within and Without Video Games (Marcie Persyn, University of Pittsburg, USA); ; Part Two; 4. The Maiden, the Mother and the Monster: The Monstrous-Feminine in Historical and Archaeological Video Games (Dan Goad, Independent Scholar, UK); 5. Bringing Down the Divine Patriarchy through Deicide in Apotheon (2015) (Amy Norgard, Truman State University, USA); 6. Argonautic Women? Gender and Heroic Status in Rise of the Argonauts (Sophie Ngan, Durham University, UK); 7. Good Riddance: Refiguring Eurydice in Supergiant's Hades (Kira Jones, Emory University, USA); 8. Reception and Representation of Greco-Roman Goddesses in Smite: Battleground of the Gods (Katherine Beydler, University of Michigan, USA); 9. Aphrodite, A Caricature of Female Sexuality (Olivia Ciaccia, University of Bristol, UK); ; Part Three; 10. Violence against Women in Classical Video Games (Hannah-Marie Chidwick, University of Bristol, UK); 11. Playing Cleopatra in Assassin's Creed Origins (Jane Draycott, University of Glasgow, UK); 12. Playing Salammbo? Orientalism, Gender and Gaming with the Punic World (Andrew Dufton, University of Edinburgh, UK); 13. Kassandra's Odyssey (Richard Cole, University of Bristol, UK); 14. 'We Do What we Must to Survive': Prostitution and Power in Assassin's Creed Odyssey' (Roz Tuplin, GameLondon, UK); 15. 'It's the Most Freedom a Woman can Have': Gender, Genre and Agency in Choices: A Courtesan of Rome (Kate Cook, Durham University, UK); ; Notes; Bibliography; Index Geschichte 1986-2022 gnd rswk-swf bicssc / Gender studies: women bicssc / Computer games design bicssc / Electronic, holographic & video art bisacsh / SOCIAL SCIENCE / Women's Studies bisacsh / GAMES & ACTIVITIES / Video & Mobile bisacsh / ART / Video Game Art Civilization, Classical, in video games Women in video games Rezeption (DE-588)4049716-1 gnd rswk-swf Frau Motiv (DE-588)4113617-2 gnd rswk-swf Videospiel (DE-588)4063465-6 gnd rswk-swf Antike Motiv (DE-588)4251540-3 gnd rswk-swf Frauenbild (DE-588)4125057-6 gnd rswk-swf (DE-588)4143413-4 Aufsatzsammlung gnd-content Frau Motiv (DE-588)4113617-2 s Antike Motiv (DE-588)4251540-3 s Videospiel (DE-588)4063465-6 s Rezeption (DE-588)4049716-1 s Frauenbild (DE-588)4125057-6 s Geschichte 1986-2022 z DE-604 Draycott, Jane ca. 20./21. Jh. (DE-588)1148709711 edt win aut Cook, Kate (DE-588)1266310967 edt win aut Äquivalent Druck-Ausgabe, Hardcover 978-1-3502-4191-6 (DE-604)BV048681353 Erscheint auch als Online-Ausgabe, PDF 978-1-3502-4193-0 Erscheint auch als Online-Ausgabe 978-1-3502-4194-7 Digitalisierung UB Regensburg - ADAM Catalogue Enrichment application/pdf http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=034957136&sequence=000001&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA Inhaltsverzeichnis Digitalisierung UB Regensburg - ADAM Catalogue Enrichment application/pdf http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=034957136&sequence=000003&line_number=0002&func_code=DB_RECORDS&service_type=MEDIA Klappentext |
spellingShingle | Draycott, Jane ca. 20./21. Jh Cook, Kate Women in classical video games bicssc / Gender studies: women bicssc / Computer games design bicssc / Electronic, holographic & video art bisacsh / SOCIAL SCIENCE / Women's Studies bisacsh / GAMES & ACTIVITIES / Video & Mobile bisacsh / ART / Video Game Art Civilization, Classical, in video games Women in video games Rezeption (DE-588)4049716-1 gnd Frau Motiv (DE-588)4113617-2 gnd Videospiel (DE-588)4063465-6 gnd Antike Motiv (DE-588)4251540-3 gnd Frauenbild (DE-588)4125057-6 gnd |
subject_GND | (DE-588)4049716-1 (DE-588)4113617-2 (DE-588)4063465-6 (DE-588)4251540-3 (DE-588)4125057-6 (DE-588)4143413-4 |
title | Women in classical video games |
title_auth | Women in classical video games |
title_exact_search | Women in classical video games |
title_full | Women in classical video games edited by Jane Draycott and Kate Cook |
title_fullStr | Women in classical video games edited by Jane Draycott and Kate Cook |
title_full_unstemmed | Women in classical video games edited by Jane Draycott and Kate Cook |
title_short | Women in classical video games |
title_sort | women in classical video games |
topic | bicssc / Gender studies: women bicssc / Computer games design bicssc / Electronic, holographic & video art bisacsh / SOCIAL SCIENCE / Women's Studies bisacsh / GAMES & ACTIVITIES / Video & Mobile bisacsh / ART / Video Game Art Civilization, Classical, in video games Women in video games Rezeption (DE-588)4049716-1 gnd Frau Motiv (DE-588)4113617-2 gnd Videospiel (DE-588)4063465-6 gnd Antike Motiv (DE-588)4251540-3 gnd Frauenbild (DE-588)4125057-6 gnd |
topic_facet | bicssc / Gender studies: women bicssc / Computer games design bicssc / Electronic, holographic & video art bisacsh / SOCIAL SCIENCE / Women's Studies bisacsh / GAMES & ACTIVITIES / Video & Mobile bisacsh / ART / Video Game Art Civilization, Classical, in video games Women in video games Rezeption Frau Motiv Videospiel Antike Motiv Frauenbild Aufsatzsammlung |
url | http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=034957136&sequence=000001&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=034957136&sequence=000003&line_number=0002&func_code=DB_RECORDS&service_type=MEDIA |
work_keys_str_mv | AT draycottjane womeninclassicalvideogames AT cookkate womeninclassicalvideogames |