The gamification of digital journalism innovation in journalistic storytelling
Gespeichert in:
1. Verfasser: | |
---|---|
Format: | Buch |
Sprache: | English |
Veröffentlicht: |
New York ; London
Routledge, Taylor & Francis Group
2021
|
Schriftenreihe: | Multimedia journalism
|
Schlagworte: | |
Online-Zugang: | Inhaltsverzeichnis Klappentext |
Tags: |
Tag hinzufügen
Keine Tags, Fügen Sie den ersten Tag hinzu!
|
MARC
LEADER | 00000nam a2200000 c 4500 | ||
---|---|---|---|
001 | BV047067008 | ||
003 | DE-604 | ||
005 | 20210219 | ||
007 | t| | ||
008 | 201217s2021 xx |||| 00||| eng d | ||
020 | |a 9780367076252 |c pbk. |9 978-0-367-07625-2 | ||
020 | |a 9780367076238 |c hbk. |9 978-0-367-07623-8 | ||
035 | |a (OCoLC)1237808248 | ||
035 | |a (DE-599)BVBBV047067008 | ||
040 | |a DE-604 |b ger |e rda | ||
041 | 0 | |a eng | |
049 | |a DE-703 |a DE-706 |a DE-739 | ||
084 | |a AP 18420 |0 (DE-625)7052: |2 rvk | ||
100 | 1 | |a Dowling, David Oakey |d 1967- |e Verfasser |0 (DE-588)1013695712 |4 aut | |
245 | 1 | 0 | |a The gamification of digital journalism |b innovation in journalistic storytelling |c David O. Dowling |
264 | 1 | |a New York ; London |b Routledge, Taylor & Francis Group |c 2021 | |
300 | |a vii, 193 Seiten | ||
336 | |b txt |2 rdacontent | ||
337 | |b n |2 rdamedia | ||
338 | |b nc |2 rdacarrier | ||
490 | 0 | |a Multimedia journalism | |
650 | 0 | 7 | |a Journalismus |0 (DE-588)4028779-8 |2 gnd |9 rswk-swf |
650 | 0 | 7 | |a Internet |0 (DE-588)4308416-3 |2 gnd |9 rswk-swf |
650 | 0 | 7 | |a Gamification |0 (DE-588)1082245879 |2 gnd |9 rswk-swf |
689 | 0 | 0 | |a Journalismus |0 (DE-588)4028779-8 |D s |
689 | 0 | 1 | |a Internet |0 (DE-588)4308416-3 |D s |
689 | 0 | 2 | |a Gamification |0 (DE-588)1082245879 |D s |
689 | 0 | |5 DE-604 | |
776 | 0 | 8 | |i Erscheint auch als |n Online-Ausgabe |z 978-0-429-02170-1 |
856 | 4 | 2 | |m Digitalisierung UB Bayreuth - ADAM Catalogue Enrichment |q application/pdf |u http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=032474089&sequence=000001&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA |3 Inhaltsverzeichnis |
856 | 4 | 2 | |m Digitalisierung UB Bayreuth - ADAM Catalogue Enrichment |q application/pdf |u http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=032474089&sequence=000003&line_number=0002&func_code=DB_RECORDS&service_type=MEDIA |3 Klappentext |
943 | 1 | |a oai:aleph.bib-bvb.de:BVB01-032474089 |
Datensatz im Suchindex
_version_ | 1819576730649624576 |
---|---|
adam_text | CONTENTS Acknowledgments Introduction: The Mainstreaming of Gaming Culture and Journalism’s Ludic Turn vi 1 1 Journalism and the Politicization of Game Content 21 2 News Branding Through News Experiences 42 3 Games as Advocacy Journalism 64 4 Open-World Game Narratives 84 5 Documentary Games 104 6 Social Media and Mobile Gaming 123 7 Immersive Design: VR Journalism 144 Conclusion: The Ultimate Empathy Machine? Games About Refugees and Migrants 164 Index 185
THE GAMIFICATION OF DIGITAL JOURNALISM This book examines the brief yet accelerated evolution of newsgames, a genre that has emerged from puzzles, quizzes, and interactives augmenting digital journalism into full-fledged immersive video games from open-world designs to virtual reality experiences. Critics have raised questions about the credibility and ethics of transforming serious news stories of political consequence into entertainment media, and the risks of trivializing grave and catastrophic events into mere games. Dowling explores both the negatives ofnewsgames, and how the use ofentertainment media forms and their narrative methods mainly associated with fiction can add new and potentially more powerful meaning to news than traditional formats allow. The book also explores how industrial and cultural shifts in the digital publishing industry have enabled newsgames to evolve in a manner that strengthens certain core principles ofjournalism, particularly advocacy on behalf of marginalized and oppressed groups. Cutting-edge and thoughtful, The Gamification of Digital Journalism is a must-read for scholars, researchers, and practitioners interested in multimedia journalism and immersive storytelling.
|
any_adam_object | 1 |
author | Dowling, David Oakey 1967- |
author_GND | (DE-588)1013695712 |
author_facet | Dowling, David Oakey 1967- |
author_role | aut |
author_sort | Dowling, David Oakey 1967- |
author_variant | d o d do dod |
building | Verbundindex |
bvnumber | BV047067008 |
classification_rvk | AP 18420 |
ctrlnum | (OCoLC)1237808248 (DE-599)BVBBV047067008 |
discipline | Allgemeines |
format | Book |
fullrecord | <?xml version="1.0" encoding="UTF-8"?><collection xmlns="http://www.loc.gov/MARC21/slim"><record><leader>01959nam a2200409 c 4500</leader><controlfield tag="001">BV047067008</controlfield><controlfield tag="003">DE-604</controlfield><controlfield tag="005">20210219 </controlfield><controlfield tag="007">t|</controlfield><controlfield tag="008">201217s2021 xx |||| 00||| eng d</controlfield><datafield tag="020" ind1=" " ind2=" "><subfield code="a">9780367076252</subfield><subfield code="c">pbk.</subfield><subfield code="9">978-0-367-07625-2</subfield></datafield><datafield tag="020" ind1=" " ind2=" "><subfield code="a">9780367076238</subfield><subfield code="c">hbk.</subfield><subfield code="9">978-0-367-07623-8</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(OCoLC)1237808248</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(DE-599)BVBBV047067008</subfield></datafield><datafield tag="040" ind1=" " ind2=" "><subfield code="a">DE-604</subfield><subfield code="b">ger</subfield><subfield code="e">rda</subfield></datafield><datafield tag="041" ind1="0" ind2=" "><subfield code="a">eng</subfield></datafield><datafield tag="049" ind1=" " ind2=" "><subfield code="a">DE-703</subfield><subfield code="a">DE-706</subfield><subfield code="a">DE-739</subfield></datafield><datafield tag="084" ind1=" " ind2=" "><subfield code="a">AP 18420</subfield><subfield code="0">(DE-625)7052:</subfield><subfield code="2">rvk</subfield></datafield><datafield tag="100" ind1="1" ind2=" "><subfield code="a">Dowling, David Oakey</subfield><subfield code="d">1967-</subfield><subfield code="e">Verfasser</subfield><subfield code="0">(DE-588)1013695712</subfield><subfield code="4">aut</subfield></datafield><datafield tag="245" ind1="1" ind2="0"><subfield code="a">The gamification of digital journalism</subfield><subfield code="b">innovation in journalistic storytelling</subfield><subfield code="c">David O. Dowling</subfield></datafield><datafield tag="264" ind1=" " ind2="1"><subfield code="a">New York ; London</subfield><subfield code="b">Routledge, Taylor & Francis Group</subfield><subfield code="c">2021</subfield></datafield><datafield tag="300" ind1=" " ind2=" "><subfield code="a">vii, 193 Seiten</subfield></datafield><datafield tag="336" ind1=" " ind2=" "><subfield code="b">txt</subfield><subfield code="2">rdacontent</subfield></datafield><datafield tag="337" ind1=" " ind2=" "><subfield code="b">n</subfield><subfield code="2">rdamedia</subfield></datafield><datafield tag="338" ind1=" " ind2=" "><subfield code="b">nc</subfield><subfield code="2">rdacarrier</subfield></datafield><datafield tag="490" ind1="0" ind2=" "><subfield code="a">Multimedia journalism</subfield></datafield><datafield tag="650" ind1="0" ind2="7"><subfield code="a">Journalismus</subfield><subfield code="0">(DE-588)4028779-8</subfield><subfield code="2">gnd</subfield><subfield code="9">rswk-swf</subfield></datafield><datafield tag="650" ind1="0" ind2="7"><subfield code="a">Internet</subfield><subfield code="0">(DE-588)4308416-3</subfield><subfield code="2">gnd</subfield><subfield code="9">rswk-swf</subfield></datafield><datafield tag="650" ind1="0" ind2="7"><subfield code="a">Gamification</subfield><subfield code="0">(DE-588)1082245879</subfield><subfield code="2">gnd</subfield><subfield code="9">rswk-swf</subfield></datafield><datafield tag="689" ind1="0" ind2="0"><subfield code="a">Journalismus</subfield><subfield code="0">(DE-588)4028779-8</subfield><subfield code="D">s</subfield></datafield><datafield tag="689" ind1="0" ind2="1"><subfield code="a">Internet</subfield><subfield code="0">(DE-588)4308416-3</subfield><subfield code="D">s</subfield></datafield><datafield tag="689" ind1="0" ind2="2"><subfield code="a">Gamification</subfield><subfield code="0">(DE-588)1082245879</subfield><subfield code="D">s</subfield></datafield><datafield tag="689" ind1="0" ind2=" "><subfield code="5">DE-604</subfield></datafield><datafield tag="776" ind1="0" ind2="8"><subfield code="i">Erscheint auch als</subfield><subfield code="n">Online-Ausgabe</subfield><subfield code="z">978-0-429-02170-1</subfield></datafield><datafield tag="856" ind1="4" ind2="2"><subfield code="m">Digitalisierung UB Bayreuth - ADAM Catalogue Enrichment</subfield><subfield code="q">application/pdf</subfield><subfield code="u">http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=032474089&sequence=000001&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA</subfield><subfield code="3">Inhaltsverzeichnis</subfield></datafield><datafield tag="856" ind1="4" ind2="2"><subfield code="m">Digitalisierung UB Bayreuth - ADAM Catalogue Enrichment</subfield><subfield code="q">application/pdf</subfield><subfield code="u">http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=032474089&sequence=000003&line_number=0002&func_code=DB_RECORDS&service_type=MEDIA</subfield><subfield code="3">Klappentext</subfield></datafield><datafield tag="943" ind1="1" ind2=" "><subfield code="a">oai:aleph.bib-bvb.de:BVB01-032474089</subfield></datafield></record></collection> |
id | DE-604.BV047067008 |
illustrated | Not Illustrated |
indexdate | 2024-12-24T08:35:30Z |
institution | BVB |
isbn | 9780367076252 9780367076238 |
language | English |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-032474089 |
oclc_num | 1237808248 |
open_access_boolean | |
owner | DE-703 DE-706 DE-739 |
owner_facet | DE-703 DE-706 DE-739 |
physical | vii, 193 Seiten |
publishDate | 2021 |
publishDateSearch | 2021 |
publishDateSort | 2021 |
publisher | Routledge, Taylor & Francis Group |
record_format | marc |
series2 | Multimedia journalism |
spellingShingle | Dowling, David Oakey 1967- The gamification of digital journalism innovation in journalistic storytelling Journalismus (DE-588)4028779-8 gnd Internet (DE-588)4308416-3 gnd Gamification (DE-588)1082245879 gnd |
subject_GND | (DE-588)4028779-8 (DE-588)4308416-3 (DE-588)1082245879 |
title | The gamification of digital journalism innovation in journalistic storytelling |
title_auth | The gamification of digital journalism innovation in journalistic storytelling |
title_exact_search | The gamification of digital journalism innovation in journalistic storytelling |
title_full | The gamification of digital journalism innovation in journalistic storytelling David O. Dowling |
title_fullStr | The gamification of digital journalism innovation in journalistic storytelling David O. Dowling |
title_full_unstemmed | The gamification of digital journalism innovation in journalistic storytelling David O. Dowling |
title_short | The gamification of digital journalism |
title_sort | the gamification of digital journalism innovation in journalistic storytelling |
title_sub | innovation in journalistic storytelling |
topic | Journalismus (DE-588)4028779-8 gnd Internet (DE-588)4308416-3 gnd Gamification (DE-588)1082245879 gnd |
topic_facet | Journalismus Internet Gamification |
url | http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=032474089&sequence=000001&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=032474089&sequence=000003&line_number=0002&func_code=DB_RECORDS&service_type=MEDIA |
work_keys_str_mv | AT dowlingdavidoakey thegamificationofdigitaljournalisminnovationinjournalisticstorytelling |