Mobile applications development with Android technologies and algorithms
Cover -- Half Title -- Title Page -- Copyright Page -- Table of Contents -- List of Figures -- List of Tables -- Preface -- Acknowledgments -- Author Biographies -- SECTION I: Mobile App Design and Development Skills -- CHAPTER 1: Overview of Mobile App and Mobile Interface -- 1.1 MOBILE SYSTEM -- 1...
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Hauptverfasser: | , , |
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Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
Boca Raton ; London ; New York
CRC Press
[2017]
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Schlagworte: | |
Online-Zugang: | TUM01 |
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Zusammenfassung: | Cover -- Half Title -- Title Page -- Copyright Page -- Table of Contents -- List of Figures -- List of Tables -- Preface -- Acknowledgments -- Author Biographies -- SECTION I: Mobile App Design and Development Skills -- CHAPTER 1: Overview of Mobile App and Mobile Interface -- 1.1 MOBILE SYSTEM -- 1.2 MOBILE INTERFACE AND APPLICATIONS -- 1.2.1 Optimizations in Mobile Systems -- 1.2.2 Mobile Embedded System -- 1.3 MOBILE CLOUD -- 1.3.1 Big Data Application in Mobile Systems -- 1.3.2 Data Security and Privacy Protection in Mobile Systems -- 1.3.3 Concept of Mobile Apps 1.3.4 Brief Introduction of Android and Its Framework -- 1.3.4.1 A Brief History of Android -- 1.3.4.2 Android Device Distribution -- 1.3.4.3 Android SDK -- 1.4 EXERCISES -- CHAPTER 2: Quick Start on Android -- 2.1 INSTALLING JAVA -- 2.2 INSTALLING INTEGRATE DEVELOPMENT ENVIRONMENT -- 2.3 INSTALLING ANDROID SDK -- 2.4 CREATING AN ANDROID APPLICATION -- 2.5 ANDROID VIRTUAL DEVICE -- 2.6 EXERCISES -- CHAPTER 3: Introduction of Key Concepts of Android -- 3.1 APP COMPONENTS -- 3.1.1 Activities -- 3.1.2 Services -- 3.1.3 Content Providers -- 3.1.4 Intents -- 3.2 APP RESOURCES -- 3.3 APP MAINFEST 3.3.1 Elements -- 3.3.2 Attributes -- 3.3.3 Declaring Class Names -- 3.3.4 Multiple Values -- 3.3.5 Resource Values -- 3.3.6 Sting Values -- 3.4 EXERCISES -- 3.4.1 Basic Exercises -- 3.4.2 Advanced Exercises -- CHAPTER 4: 2-D Graphics and Multimedia in Android -- 4.1 INTRODUCTION OF 2-D GRAPHICS TECHNIQUES -- 4.1.1 Color -- 4.1.2 Paint -- 4.1.3 Path -- 4.1.4 Canvas -- 4.1.5 Drawable -- 4.1.6 Button Selector -- 4.2 ADVANCED UI DESIGN -- 4.2.1 Multiple Screens -- 4.2.2 Action Bar -- 4.2.3 Custom Views -- 4.3 OVERVIEW OF MULTIMEDIA IN ANDROID -- 4.3.1 Understanding the MediaPlayer Class |
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Beschreibung: | 1 Online-Ressource |
ISBN: | 9781498761864 |