Introduction to game analysis

"This accessible textbook gives students the tools they need to analyze games using strategies borrowed from textual analysis. As the field of game studies grows, videogame writing is evolving from the mere evaluation of gameplay, graphics, sound, and replayablity, to more reflective writing th...

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1. Verfasser: Fernández-Vara, Clara (VerfasserIn)
Format: Elektronisch E-Book
Sprache:English
Veröffentlicht: New York, NY Routledge 2019
Ausgabe:Second edition
Schlagworte:
Online-Zugang:DE-188
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Datensatz im Suchindex

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author Fernández-Vara, Clara
author_GND (DE-588)1072398974
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dewey-full 794.8
dewey-hundreds 700 - The arts
dewey-ones 794 - Indoor games of skill
dewey-raw 794.8
dewey-search 794.8
dewey-sort 3794.8
dewey-tens 790 - Recreational and performing arts
discipline Sport
doi_str_mv 10.4324/9781351140089
edition Second edition
format Electronic
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spelling Fernández-Vara, Clara Verfasser (DE-588)1072398974 aut
Introduction to game analysis Clara Fernández-Vara
Second edition
New York, NY Routledge 2019
© 2019
1 Online-Ressource (xv, 317 Seiten) Illustrationen, Diagramm
txt rdacontent
c rdamedia
cr rdacarrier
Includes ludography
"This accessible textbook gives students the tools they need to analyze games using strategies borrowed from textual analysis. As the field of game studies grows, videogame writing is evolving from the mere evaluation of gameplay, graphics, sound, and replayablity, to more reflective writing that manages to convey the complexity of a game and the way it is played in a cultural context. Clara Fernández-Vara's concise primer provides readers with instruction on the basic building blocks of game analysis--examination of context, content and reception, and formal qualities--as well as the vocabulary necessary for talking about videogames' distinguishing characteristics. Examples are drawn from a range of games, both digital and non-digital--from Bioshock and World of Warcraft to Monopoly--and the book provides a variety of exercises and sample analyses, as well as a comprehensive ludography and glossary. In this second edition of the popular textbook, Fernández-Vara brings the book firmly up-to-date, pulling in fresh examples from ground-breaking new works in this dynamic field. Introduction to Game Analysis remains a unique practical tool for students who want to become more fluent writers and critics of not just video games, but digital media overall"--
Video games / Evaluation
Video games / Design
Video games / Psychological aspects
Video games / Social aspects
Videospielemarkt (DE-588)4127562-7 gnd rswk-swf
Spielkonsole (DE-588)4509575-9 gnd rswk-swf
Videospiel (DE-588)4063465-6 gnd rswk-swf
Spieleentwickler (DE-588)1076101208 gnd rswk-swf
Spielkonsole (DE-588)4509575-9 s
Videospiel (DE-588)4063465-6 s
Spieleentwickler (DE-588)1076101208 s
Videospielemarkt (DE-588)4127562-7 s
DE-604
Erscheint auch als Druck-Ausgabe, Hardcover 978-0-8153-5183-2 (DE-604)BV045284321
Erscheint auch als Druck-Ausgabe, Paperback 978-0-8153-5184-9 (DE-604)BV045284321
Überarbeitung von New York : Routledge, 2015 978-0-415-70326-0 978-0-415-70327-7 (DE-604)BV042022881
https://doi.org/10.4324/9781351140089 Verlag URL des Erstveröffentlichers Volltext
2
spellingShingle Fernández-Vara, Clara
Introduction to game analysis
Video games / Evaluation
Video games / Design
Video games / Psychological aspects
Video games / Social aspects
Videospielemarkt (DE-588)4127562-7 gnd
Spielkonsole (DE-588)4509575-9 gnd
Videospiel (DE-588)4063465-6 gnd
Spieleentwickler (DE-588)1076101208 gnd
subject_GND (DE-588)4127562-7
(DE-588)4509575-9
(DE-588)4063465-6
(DE-588)1076101208
title Introduction to game analysis
title_auth Introduction to game analysis
title_exact_search Introduction to game analysis
title_full Introduction to game analysis Clara Fernández-Vara
title_fullStr Introduction to game analysis Clara Fernández-Vara
title_full_unstemmed Introduction to game analysis Clara Fernández-Vara
title_short Introduction to game analysis
title_sort introduction to game analysis
topic Video games / Evaluation
Video games / Design
Video games / Psychological aspects
Video games / Social aspects
Videospielemarkt (DE-588)4127562-7 gnd
Spielkonsole (DE-588)4509575-9 gnd
Videospiel (DE-588)4063465-6 gnd
Spieleentwickler (DE-588)1076101208 gnd
topic_facet Video games / Evaluation
Video games / Design
Video games / Psychological aspects
Video games / Social aspects
Videospielemarkt
Spielkonsole
Videospiel
Spieleentwickler
url https://doi.org/10.4324/9781351140089
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