Practical Rust Projects Building Game, Physical Computing, and Machine Learning Applications
Gespeichert in:
1. Verfasser: | |
---|---|
Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
Berkeley, CA
Apress
2020
Berkeley, CA |
Ausgabe: | First edition 2020 |
Schlagworte: | |
Online-Zugang: | FAB01 FAW01 FHA01 FHD01 FHI01 FHM01 FHN01 FHO01 FHR01 FKE01 FLA01 FWS01 FWS02 HTW01 UBW01 URL des Erstveröffentlichers |
Tags: |
Tag hinzufügen
Keine Tags, Fügen Sie den ersten Tag hinzu!
|
MARC
LEADER | 00000nmm a2200000zc 4500 | ||
---|---|---|---|
001 | BV046452408 | ||
003 | DE-604 | ||
005 | 20220315 | ||
007 | cr|uuu---uuuuu | ||
008 | 200302s2020 |||| o||u| ||||||eng d | ||
020 | |a 9781484255995 |c Online |9 978-1-4842-5599-5 | ||
024 | 7 | |a 10.1007/978-1-4842-5599-5 |2 doi | |
035 | |a (ZDB-2-CWD)9781484255995 | ||
035 | |a (OCoLC)1143795627 | ||
035 | |a (DE-599)BVBBV046452408 | ||
040 | |a DE-604 |b ger |e rda | ||
041 | 0 | |a eng | |
049 | |a DE-860 |a DE-1046 |a DE-1043 |a DE-Aug4 |a DE-898 |a DE-523 |a DE-859 |a DE-863 |a DE-1050 |a DE-20 |a DE-1051 |a DE-862 |a DE-92 |a DE-573 |a DE-M347 | ||
082 | 0 | |a 005.13 |2 23 | |
100 | 1 | |a Lyu, Shing |e Verfasser |0 (DE-588)1205765921 |4 aut | |
245 | 1 | 0 | |a Practical Rust Projects |b Building Game, Physical Computing, and Machine Learning Applications |c by Shing Lyu |
250 | |a First edition 2020 | ||
264 | 1 | |a Berkeley, CA |b Apress |c 2020 | |
264 | 1 | |a Berkeley, CA |b Apress | |
300 | |a 1 Online-Ressource (XIII, 257 Seiten) |b 56 Illustrationen, 42 Illustrationen (farbig) | ||
336 | |b txt |2 rdacontent | ||
337 | |b c |2 rdamedia | ||
338 | |b cr |2 rdacarrier | ||
650 | 4 | |a Programming Languages, Compilers, Interpreters | |
650 | 4 | |a Game Development | |
650 | 4 | |a Mobile Computing | |
650 | 4 | |a Programming languages (Electronic computers) | |
650 | 4 | |a Computer games—Programming | |
650 | 4 | |a Mobile computing | |
650 | 0 | 7 | |a Mobile Computing |0 (DE-588)4694120-4 |2 gnd |9 rswk-swf |
650 | 0 | 7 | |a Programmierung |0 (DE-588)4076370-5 |2 gnd |9 rswk-swf |
650 | 0 | 7 | |a Computerspiel |0 (DE-588)4010457-6 |2 gnd |9 rswk-swf |
650 | 0 | 7 | |a Spiel-Engine |0 (DE-588)103437396X |2 gnd |9 rswk-swf |
650 | 0 | 7 | |a Maschinelles Lernen |0 (DE-588)4193754-5 |2 gnd |9 rswk-swf |
689 | 0 | 0 | |a Computerspiel |0 (DE-588)4010457-6 |D s |
689 | 0 | 1 | |a Spiel-Engine |0 (DE-588)103437396X |D s |
689 | 0 | 2 | |a Mobile Computing |0 (DE-588)4694120-4 |D s |
689 | 0 | 3 | |a Maschinelles Lernen |0 (DE-588)4193754-5 |D s |
689 | 0 | 4 | |a Programmierung |0 (DE-588)4076370-5 |D s |
689 | 0 | |5 DE-604 | |
776 | 0 | 8 | |i Erscheint auch als |n Druck-Ausgabe |z 978-1-4842-5598-8 |
776 | 0 | 8 | |i Erscheint auch als |n Druck-Ausgabe |z 978-1-4842-5600-8 |
856 | 4 | 0 | |u https://doi.org/10.1007/978-1-4842-5599-5 |x Verlag |z URL des Erstveröffentlichers |3 Volltext |
912 | |a ZDB-2-CWD | ||
940 | 1 | |q ZDB-2-CWD_2020 | |
999 | |a oai:aleph.bib-bvb.de:BVB01-031864339 | ||
966 | e | |u https://doi.org/10.1007/978-1-4842-5599-5 |l FAB01 |p ZDB-2-CWD |x Verlag |3 Volltext | |
966 | e | |u https://doi.org/10.1007/978-1-4842-5599-5 |l FAW01 |p ZDB-2-CWD |x Verlag |3 Volltext | |
966 | e | |u https://doi.org/10.1007/978-1-4842-5599-5 |l FHA01 |p ZDB-2-CWD |x Verlag |3 Volltext | |
966 | e | |u https://doi.org/10.1007/978-1-4842-5599-5 |l FHD01 |p ZDB-2-CWD |x Verlag |3 Volltext | |
966 | e | |u https://doi.org/10.1007/978-1-4842-5599-5 |l FHI01 |p ZDB-2-CWD |x Verlag |3 Volltext | |
966 | e | |u https://doi.org/10.1007/978-1-4842-5599-5 |l FHM01 |p ZDB-2-CWD |x Verlag |3 Volltext | |
966 | e | |u https://doi.org/10.1007/978-1-4842-5599-5 |l FHN01 |p ZDB-2-CWD |x Verlag |3 Volltext | |
966 | e | |u https://doi.org/10.1007/978-1-4842-5599-5 |l FHO01 |p ZDB-2-CWD |x Verlag |3 Volltext | |
966 | e | |u https://doi.org/10.1007/978-1-4842-5599-5 |l FHR01 |p ZDB-2-CWD |x Verlag |3 Volltext | |
966 | e | |u https://doi.org/10.1007/978-1-4842-5599-5 |l FKE01 |p ZDB-2-CWD |x Verlag |3 Volltext | |
966 | e | |u https://doi.org/10.1007/978-1-4842-5599-5 |l FLA01 |p ZDB-2-CWD |x Verlag |3 Volltext | |
966 | e | |u https://doi.org/10.1007/978-1-4842-5599-5 |l FWS01 |p ZDB-2-CWD |x Verlag |3 Volltext | |
966 | e | |u https://doi.org/10.1007/978-1-4842-5599-5 |l FWS02 |p ZDB-2-CWD |x Verlag |3 Volltext | |
966 | e | |u https://doi.org/10.1007/978-1-4842-5599-5 |l HTW01 |p ZDB-2-CWD |x Verlag |3 Volltext | |
966 | e | |u https://doi.org/10.1007/978-1-4842-5599-5 |l UBW01 |p ZDB-2-CWD |x Verlag |3 Volltext |
Datensatz im Suchindex
DE-BY-FWS_katkey | 750511 |
---|---|
_version_ | 1806190786654502912 |
any_adam_object | |
author | Lyu, Shing |
author_GND | (DE-588)1205765921 |
author_facet | Lyu, Shing |
author_role | aut |
author_sort | Lyu, Shing |
author_variant | s l sl |
building | Verbundindex |
bvnumber | BV046452408 |
collection | ZDB-2-CWD |
ctrlnum | (ZDB-2-CWD)9781484255995 (OCoLC)1143795627 (DE-599)BVBBV046452408 |
dewey-full | 005.13 |
dewey-hundreds | 000 - Computer science, information, general works |
dewey-ones | 005 - Computer programming, programs, data, security |
dewey-raw | 005.13 |
dewey-search | 005.13 |
dewey-sort | 15.13 |
dewey-tens | 000 - Computer science, information, general works |
discipline | Informatik |
doi_str_mv | 10.1007/978-1-4842-5599-5 |
edition | First edition 2020 |
format | Electronic eBook |
fullrecord | <?xml version="1.0" encoding="UTF-8"?><collection xmlns="http://www.loc.gov/MARC21/slim"><record><leader>03765nmm a2200757zc 4500</leader><controlfield tag="001">BV046452408</controlfield><controlfield tag="003">DE-604</controlfield><controlfield tag="005">20220315 </controlfield><controlfield tag="007">cr|uuu---uuuuu</controlfield><controlfield tag="008">200302s2020 |||| o||u| ||||||eng d</controlfield><datafield tag="020" ind1=" " ind2=" "><subfield code="a">9781484255995</subfield><subfield code="c">Online</subfield><subfield code="9">978-1-4842-5599-5</subfield></datafield><datafield tag="024" ind1="7" ind2=" "><subfield code="a">10.1007/978-1-4842-5599-5</subfield><subfield code="2">doi</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(ZDB-2-CWD)9781484255995</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(OCoLC)1143795627</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(DE-599)BVBBV046452408</subfield></datafield><datafield tag="040" ind1=" " ind2=" "><subfield code="a">DE-604</subfield><subfield code="b">ger</subfield><subfield code="e">rda</subfield></datafield><datafield tag="041" ind1="0" ind2=" "><subfield code="a">eng</subfield></datafield><datafield tag="049" ind1=" " ind2=" "><subfield code="a">DE-860</subfield><subfield code="a">DE-1046</subfield><subfield code="a">DE-1043</subfield><subfield code="a">DE-Aug4</subfield><subfield code="a">DE-898</subfield><subfield code="a">DE-523</subfield><subfield code="a">DE-859</subfield><subfield code="a">DE-863</subfield><subfield code="a">DE-1050</subfield><subfield code="a">DE-20</subfield><subfield code="a">DE-1051</subfield><subfield code="a">DE-862</subfield><subfield code="a">DE-92</subfield><subfield code="a">DE-573</subfield><subfield code="a">DE-M347</subfield></datafield><datafield tag="082" ind1="0" ind2=" "><subfield code="a">005.13</subfield><subfield code="2">23</subfield></datafield><datafield tag="100" ind1="1" ind2=" "><subfield code="a">Lyu, Shing</subfield><subfield code="e">Verfasser</subfield><subfield code="0">(DE-588)1205765921</subfield><subfield code="4">aut</subfield></datafield><datafield tag="245" ind1="1" ind2="0"><subfield code="a">Practical Rust Projects</subfield><subfield code="b">Building Game, Physical Computing, and Machine Learning Applications</subfield><subfield code="c">by Shing Lyu</subfield></datafield><datafield tag="250" ind1=" " ind2=" "><subfield code="a">First edition 2020</subfield></datafield><datafield tag="264" ind1=" " ind2="1"><subfield code="a">Berkeley, CA</subfield><subfield code="b">Apress</subfield><subfield code="c">2020</subfield></datafield><datafield tag="264" ind1=" " ind2="1"><subfield code="a">Berkeley, CA</subfield><subfield code="b">Apress</subfield></datafield><datafield tag="300" ind1=" " ind2=" "><subfield code="a">1 Online-Ressource (XIII, 257 Seiten)</subfield><subfield code="b">56 Illustrationen, 42 Illustrationen (farbig)</subfield></datafield><datafield tag="336" ind1=" " ind2=" "><subfield code="b">txt</subfield><subfield code="2">rdacontent</subfield></datafield><datafield tag="337" ind1=" " ind2=" "><subfield code="b">c</subfield><subfield code="2">rdamedia</subfield></datafield><datafield tag="338" ind1=" " ind2=" "><subfield code="b">cr</subfield><subfield code="2">rdacarrier</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Programming Languages, Compilers, Interpreters</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Game Development</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Mobile Computing</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Programming languages (Electronic computers)</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Computer games—Programming</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Mobile computing</subfield></datafield><datafield tag="650" ind1="0" ind2="7"><subfield code="a">Mobile Computing</subfield><subfield code="0">(DE-588)4694120-4</subfield><subfield code="2">gnd</subfield><subfield code="9">rswk-swf</subfield></datafield><datafield tag="650" ind1="0" ind2="7"><subfield code="a">Programmierung</subfield><subfield code="0">(DE-588)4076370-5</subfield><subfield code="2">gnd</subfield><subfield code="9">rswk-swf</subfield></datafield><datafield tag="650" ind1="0" ind2="7"><subfield code="a">Computerspiel</subfield><subfield code="0">(DE-588)4010457-6</subfield><subfield code="2">gnd</subfield><subfield code="9">rswk-swf</subfield></datafield><datafield tag="650" ind1="0" ind2="7"><subfield code="a">Spiel-Engine</subfield><subfield code="0">(DE-588)103437396X</subfield><subfield code="2">gnd</subfield><subfield code="9">rswk-swf</subfield></datafield><datafield tag="650" ind1="0" ind2="7"><subfield code="a">Maschinelles Lernen</subfield><subfield code="0">(DE-588)4193754-5</subfield><subfield code="2">gnd</subfield><subfield code="9">rswk-swf</subfield></datafield><datafield tag="689" ind1="0" ind2="0"><subfield code="a">Computerspiel</subfield><subfield code="0">(DE-588)4010457-6</subfield><subfield code="D">s</subfield></datafield><datafield tag="689" ind1="0" ind2="1"><subfield code="a">Spiel-Engine</subfield><subfield code="0">(DE-588)103437396X</subfield><subfield code="D">s</subfield></datafield><datafield tag="689" ind1="0" ind2="2"><subfield code="a">Mobile Computing</subfield><subfield code="0">(DE-588)4694120-4</subfield><subfield code="D">s</subfield></datafield><datafield tag="689" ind1="0" ind2="3"><subfield code="a">Maschinelles Lernen</subfield><subfield code="0">(DE-588)4193754-5</subfield><subfield code="D">s</subfield></datafield><datafield tag="689" ind1="0" ind2="4"><subfield code="a">Programmierung</subfield><subfield code="0">(DE-588)4076370-5</subfield><subfield code="D">s</subfield></datafield><datafield tag="689" ind1="0" ind2=" "><subfield code="5">DE-604</subfield></datafield><datafield tag="776" ind1="0" ind2="8"><subfield code="i">Erscheint auch als</subfield><subfield code="n">Druck-Ausgabe</subfield><subfield code="z">978-1-4842-5598-8</subfield></datafield><datafield tag="776" ind1="0" ind2="8"><subfield code="i">Erscheint auch als</subfield><subfield code="n">Druck-Ausgabe</subfield><subfield code="z">978-1-4842-5600-8</subfield></datafield><datafield tag="856" ind1="4" ind2="0"><subfield code="u">https://doi.org/10.1007/978-1-4842-5599-5</subfield><subfield code="x">Verlag</subfield><subfield code="z">URL des Erstveröffentlichers</subfield><subfield code="3">Volltext</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">ZDB-2-CWD</subfield></datafield><datafield tag="940" ind1="1" ind2=" "><subfield code="q">ZDB-2-CWD_2020</subfield></datafield><datafield tag="999" ind1=" " ind2=" "><subfield code="a">oai:aleph.bib-bvb.de:BVB01-031864339</subfield></datafield><datafield tag="966" ind1="e" ind2=" "><subfield code="u">https://doi.org/10.1007/978-1-4842-5599-5</subfield><subfield code="l">FAB01</subfield><subfield code="p">ZDB-2-CWD</subfield><subfield code="x">Verlag</subfield><subfield code="3">Volltext</subfield></datafield><datafield tag="966" ind1="e" ind2=" "><subfield code="u">https://doi.org/10.1007/978-1-4842-5599-5</subfield><subfield code="l">FAW01</subfield><subfield code="p">ZDB-2-CWD</subfield><subfield code="x">Verlag</subfield><subfield code="3">Volltext</subfield></datafield><datafield tag="966" ind1="e" ind2=" "><subfield code="u">https://doi.org/10.1007/978-1-4842-5599-5</subfield><subfield code="l">FHA01</subfield><subfield code="p">ZDB-2-CWD</subfield><subfield code="x">Verlag</subfield><subfield code="3">Volltext</subfield></datafield><datafield tag="966" ind1="e" ind2=" "><subfield code="u">https://doi.org/10.1007/978-1-4842-5599-5</subfield><subfield code="l">FHD01</subfield><subfield code="p">ZDB-2-CWD</subfield><subfield code="x">Verlag</subfield><subfield code="3">Volltext</subfield></datafield><datafield tag="966" ind1="e" ind2=" "><subfield code="u">https://doi.org/10.1007/978-1-4842-5599-5</subfield><subfield code="l">FHI01</subfield><subfield code="p">ZDB-2-CWD</subfield><subfield code="x">Verlag</subfield><subfield code="3">Volltext</subfield></datafield><datafield tag="966" ind1="e" ind2=" "><subfield code="u">https://doi.org/10.1007/978-1-4842-5599-5</subfield><subfield code="l">FHM01</subfield><subfield code="p">ZDB-2-CWD</subfield><subfield code="x">Verlag</subfield><subfield code="3">Volltext</subfield></datafield><datafield tag="966" ind1="e" ind2=" "><subfield code="u">https://doi.org/10.1007/978-1-4842-5599-5</subfield><subfield code="l">FHN01</subfield><subfield code="p">ZDB-2-CWD</subfield><subfield code="x">Verlag</subfield><subfield code="3">Volltext</subfield></datafield><datafield tag="966" ind1="e" ind2=" "><subfield code="u">https://doi.org/10.1007/978-1-4842-5599-5</subfield><subfield code="l">FHO01</subfield><subfield code="p">ZDB-2-CWD</subfield><subfield code="x">Verlag</subfield><subfield code="3">Volltext</subfield></datafield><datafield tag="966" ind1="e" ind2=" "><subfield code="u">https://doi.org/10.1007/978-1-4842-5599-5</subfield><subfield code="l">FHR01</subfield><subfield code="p">ZDB-2-CWD</subfield><subfield code="x">Verlag</subfield><subfield code="3">Volltext</subfield></datafield><datafield tag="966" ind1="e" ind2=" "><subfield code="u">https://doi.org/10.1007/978-1-4842-5599-5</subfield><subfield code="l">FKE01</subfield><subfield code="p">ZDB-2-CWD</subfield><subfield code="x">Verlag</subfield><subfield code="3">Volltext</subfield></datafield><datafield tag="966" ind1="e" ind2=" "><subfield code="u">https://doi.org/10.1007/978-1-4842-5599-5</subfield><subfield code="l">FLA01</subfield><subfield code="p">ZDB-2-CWD</subfield><subfield code="x">Verlag</subfield><subfield code="3">Volltext</subfield></datafield><datafield tag="966" ind1="e" ind2=" "><subfield code="u">https://doi.org/10.1007/978-1-4842-5599-5</subfield><subfield code="l">FWS01</subfield><subfield code="p">ZDB-2-CWD</subfield><subfield code="x">Verlag</subfield><subfield code="3">Volltext</subfield></datafield><datafield tag="966" ind1="e" ind2=" "><subfield code="u">https://doi.org/10.1007/978-1-4842-5599-5</subfield><subfield code="l">FWS02</subfield><subfield code="p">ZDB-2-CWD</subfield><subfield code="x">Verlag</subfield><subfield code="3">Volltext</subfield></datafield><datafield tag="966" ind1="e" ind2=" "><subfield code="u">https://doi.org/10.1007/978-1-4842-5599-5</subfield><subfield code="l">HTW01</subfield><subfield code="p">ZDB-2-CWD</subfield><subfield code="x">Verlag</subfield><subfield code="3">Volltext</subfield></datafield><datafield tag="966" ind1="e" ind2=" "><subfield code="u">https://doi.org/10.1007/978-1-4842-5599-5</subfield><subfield code="l">UBW01</subfield><subfield code="p">ZDB-2-CWD</subfield><subfield code="x">Verlag</subfield><subfield code="3">Volltext</subfield></datafield></record></collection> |
id | DE-604.BV046452408 |
illustrated | Not Illustrated |
indexdate | 2024-08-01T15:09:23Z |
institution | BVB |
isbn | 9781484255995 |
language | English |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-031864339 |
oclc_num | 1143795627 |
open_access_boolean | |
owner | DE-860 DE-1046 DE-1043 DE-Aug4 DE-898 DE-BY-UBR DE-523 DE-859 DE-863 DE-BY-FWS DE-1050 DE-20 DE-1051 DE-862 DE-BY-FWS DE-92 DE-573 DE-M347 |
owner_facet | DE-860 DE-1046 DE-1043 DE-Aug4 DE-898 DE-BY-UBR DE-523 DE-859 DE-863 DE-BY-FWS DE-1050 DE-20 DE-1051 DE-862 DE-BY-FWS DE-92 DE-573 DE-M347 |
physical | 1 Online-Ressource (XIII, 257 Seiten) 56 Illustrationen, 42 Illustrationen (farbig) |
psigel | ZDB-2-CWD ZDB-2-CWD_2020 |
publishDate | 2020 |
publishDateSearch | 2020 |
publishDateSort | 2020 |
publisher | Apress |
record_format | marc |
spellingShingle | Lyu, Shing Practical Rust Projects Building Game, Physical Computing, and Machine Learning Applications Programming Languages, Compilers, Interpreters Game Development Mobile Computing Programming languages (Electronic computers) Computer games—Programming Mobile computing Mobile Computing (DE-588)4694120-4 gnd Programmierung (DE-588)4076370-5 gnd Computerspiel (DE-588)4010457-6 gnd Spiel-Engine (DE-588)103437396X gnd Maschinelles Lernen (DE-588)4193754-5 gnd |
subject_GND | (DE-588)4694120-4 (DE-588)4076370-5 (DE-588)4010457-6 (DE-588)103437396X (DE-588)4193754-5 |
title | Practical Rust Projects Building Game, Physical Computing, and Machine Learning Applications |
title_auth | Practical Rust Projects Building Game, Physical Computing, and Machine Learning Applications |
title_exact_search | Practical Rust Projects Building Game, Physical Computing, and Machine Learning Applications |
title_full | Practical Rust Projects Building Game, Physical Computing, and Machine Learning Applications by Shing Lyu |
title_fullStr | Practical Rust Projects Building Game, Physical Computing, and Machine Learning Applications by Shing Lyu |
title_full_unstemmed | Practical Rust Projects Building Game, Physical Computing, and Machine Learning Applications by Shing Lyu |
title_short | Practical Rust Projects |
title_sort | practical rust projects building game physical computing and machine learning applications |
title_sub | Building Game, Physical Computing, and Machine Learning Applications |
topic | Programming Languages, Compilers, Interpreters Game Development Mobile Computing Programming languages (Electronic computers) Computer games—Programming Mobile computing Mobile Computing (DE-588)4694120-4 gnd Programmierung (DE-588)4076370-5 gnd Computerspiel (DE-588)4010457-6 gnd Spiel-Engine (DE-588)103437396X gnd Maschinelles Lernen (DE-588)4193754-5 gnd |
topic_facet | Programming Languages, Compilers, Interpreters Game Development Mobile Computing Programming languages (Electronic computers) Computer games—Programming Mobile computing Programmierung Computerspiel Spiel-Engine Maschinelles Lernen |
url | https://doi.org/10.1007/978-1-4842-5599-5 |
work_keys_str_mv | AT lyushing practicalrustprojectsbuildinggamephysicalcomputingandmachinelearningapplications |