Practical Rust Projects Building Game, Physical Computing, and Machine Learning Applications

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1. Verfasser: Lyu, Shing (VerfasserIn)
Format: Elektronisch E-Book
Sprache:English
Veröffentlicht: Berkeley, CA Apress 2020
Berkeley, CA
Ausgabe:First edition 2020
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Datensatz im Suchindex

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record_format marc
spellingShingle Lyu, Shing
Practical Rust Projects Building Game, Physical Computing, and Machine Learning Applications
Programming Languages, Compilers, Interpreters
Game Development
Mobile Computing
Programming languages (Electronic computers)
Computer games—Programming
Mobile computing
Mobile Computing (DE-588)4694120-4 gnd
Programmierung (DE-588)4076370-5 gnd
Computerspiel (DE-588)4010457-6 gnd
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(DE-588)4076370-5
(DE-588)4010457-6
(DE-588)103437396X
(DE-588)4193754-5
title Practical Rust Projects Building Game, Physical Computing, and Machine Learning Applications
title_auth Practical Rust Projects Building Game, Physical Computing, and Machine Learning Applications
title_exact_search Practical Rust Projects Building Game, Physical Computing, and Machine Learning Applications
title_full Practical Rust Projects Building Game, Physical Computing, and Machine Learning Applications by Shing Lyu
title_fullStr Practical Rust Projects Building Game, Physical Computing, and Machine Learning Applications by Shing Lyu
title_full_unstemmed Practical Rust Projects Building Game, Physical Computing, and Machine Learning Applications by Shing Lyu
title_short Practical Rust Projects
title_sort practical rust projects building game physical computing and machine learning applications
title_sub Building Game, Physical Computing, and Machine Learning Applications
topic Programming Languages, Compilers, Interpreters
Game Development
Mobile Computing
Programming languages (Electronic computers)
Computer games—Programming
Mobile computing
Mobile Computing (DE-588)4694120-4 gnd
Programmierung (DE-588)4076370-5 gnd
Computerspiel (DE-588)4010457-6 gnd
Spiel-Engine (DE-588)103437396X gnd
Maschinelles Lernen (DE-588)4193754-5 gnd
topic_facet Programming Languages, Compilers, Interpreters
Game Development
Mobile Computing
Programming languages (Electronic computers)
Computer games—Programming
Mobile computing
Programmierung
Computerspiel
Spiel-Engine
Maschinelles Lernen
url https://doi.org/10.1007/978-1-4842-5599-5
work_keys_str_mv AT lyushing practicalrustprojectsbuildinggamephysicalcomputingandmachinelearningapplications