Learn OpenGL beginner's Guide to 3D rendering and game development with OpenGL and C++
Gespeichert in:
1. Verfasser: | |
---|---|
Format: | Buch |
Sprache: | English |
Veröffentlicht: |
Birmingham
Packt
2018
|
Schlagworte: | |
Tags: |
Tag hinzufügen
Keine Tags, Fügen Sie den ersten Tag hinzu!
|
MARC
LEADER | 00000nam a2200000 c 4500 | ||
---|---|---|---|
001 | BV045514162 | ||
003 | DE-604 | ||
005 | 20190620 | ||
007 | t | ||
008 | 190315s2018 a||| |||| 00||| eng d | ||
020 | |a 9781789340365 |9 978-1-78934-036-5 | ||
035 | |a (OCoLC)1105603203 | ||
035 | |a (DE-599)BVBBV045514162 | ||
040 | |a DE-604 |b ger |e rda | ||
041 | 0 | |a eng | |
049 | |a DE-11 | ||
084 | |a ST 321 |0 (DE-625)143658: |2 rvk | ||
100 | 1 | |a Hussain, Frahaan |e Verfasser |4 aut | |
245 | 1 | 0 | |a Learn OpenGL |b beginner's Guide to 3D rendering and game development with OpenGL and C++ |c Hussain Frahaan |
246 | 1 | 3 | |a OpenGL |
264 | 1 | |a Birmingham |b Packt |c 2018 | |
264 | 4 | |c © 2018 | |
300 | |a III, 199 Seiten |b Illustrationen, Diagramme | ||
336 | |b txt |2 rdacontent | ||
337 | |b n |2 rdamedia | ||
338 | |b nc |2 rdacarrier | ||
650 | 0 | 7 | |a OpenGL |0 (DE-588)4391716-1 |2 gnd |9 rswk-swf |
650 | 0 | 7 | |a Computerspiel |0 (DE-588)4010457-6 |2 gnd |9 rswk-swf |
650 | 0 | 7 | |a Rendering |0 (DE-588)4219666-8 |2 gnd |9 rswk-swf |
650 | 0 | 7 | |a C++ |0 (DE-588)4193909-8 |2 gnd |9 rswk-swf |
650 | 0 | 7 | |a Softwareentwicklung |0 (DE-588)4116522-6 |2 gnd |9 rswk-swf |
689 | 0 | 0 | |a OpenGL |0 (DE-588)4391716-1 |D s |
689 | 0 | 1 | |a C++ |0 (DE-588)4193909-8 |D s |
689 | 0 | 2 | |a Computerspiel |0 (DE-588)4010457-6 |D s |
689 | 0 | 3 | |a Softwareentwicklung |0 (DE-588)4116522-6 |D s |
689 | 0 | 4 | |a Rendering |0 (DE-588)4219666-8 |D s |
689 | 0 | |8 1\p |5 DE-604 | |
776 | 0 | 8 | |i Erscheint auch als |n Online-Ausgabe |z 978-1-78934-086-0 |
999 | |a oai:aleph.bib-bvb.de:BVB01-030898599 | ||
883 | 1 | |8 1\p |a cgwrk |d 20201028 |q DE-101 |u https://d-nb.info/provenance/plan#cgwrk |
Datensatz im Suchindex
_version_ | 1804179460059037696 |
---|---|
any_adam_object | |
author | Hussain, Frahaan |
author_facet | Hussain, Frahaan |
author_role | aut |
author_sort | Hussain, Frahaan |
author_variant | f h fh |
building | Verbundindex |
bvnumber | BV045514162 |
classification_rvk | ST 321 |
ctrlnum | (OCoLC)1105603203 (DE-599)BVBBV045514162 |
discipline | Informatik |
format | Book |
fullrecord | <?xml version="1.0" encoding="UTF-8"?><collection xmlns="http://www.loc.gov/MARC21/slim"><record><leader>01602nam a2200445 c 4500</leader><controlfield tag="001">BV045514162</controlfield><controlfield tag="003">DE-604</controlfield><controlfield tag="005">20190620 </controlfield><controlfield tag="007">t</controlfield><controlfield tag="008">190315s2018 a||| |||| 00||| eng d</controlfield><datafield tag="020" ind1=" " ind2=" "><subfield code="a">9781789340365</subfield><subfield code="9">978-1-78934-036-5</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(OCoLC)1105603203</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(DE-599)BVBBV045514162</subfield></datafield><datafield tag="040" ind1=" " ind2=" "><subfield code="a">DE-604</subfield><subfield code="b">ger</subfield><subfield code="e">rda</subfield></datafield><datafield tag="041" ind1="0" ind2=" "><subfield code="a">eng</subfield></datafield><datafield tag="049" ind1=" " ind2=" "><subfield code="a">DE-11</subfield></datafield><datafield tag="084" ind1=" " ind2=" "><subfield code="a">ST 321</subfield><subfield code="0">(DE-625)143658:</subfield><subfield code="2">rvk</subfield></datafield><datafield tag="100" ind1="1" ind2=" "><subfield code="a">Hussain, Frahaan</subfield><subfield code="e">Verfasser</subfield><subfield code="4">aut</subfield></datafield><datafield tag="245" ind1="1" ind2="0"><subfield code="a">Learn OpenGL</subfield><subfield code="b">beginner's Guide to 3D rendering and game development with OpenGL and C++</subfield><subfield code="c">Hussain Frahaan</subfield></datafield><datafield tag="246" ind1="1" ind2="3"><subfield code="a">OpenGL</subfield></datafield><datafield tag="264" ind1=" " ind2="1"><subfield code="a">Birmingham</subfield><subfield code="b">Packt</subfield><subfield code="c">2018</subfield></datafield><datafield tag="264" ind1=" " ind2="4"><subfield code="c">© 2018</subfield></datafield><datafield tag="300" ind1=" " ind2=" "><subfield code="a">III, 199 Seiten</subfield><subfield code="b">Illustrationen, Diagramme</subfield></datafield><datafield tag="336" ind1=" " ind2=" "><subfield code="b">txt</subfield><subfield code="2">rdacontent</subfield></datafield><datafield tag="337" ind1=" " ind2=" "><subfield code="b">n</subfield><subfield code="2">rdamedia</subfield></datafield><datafield tag="338" ind1=" " ind2=" "><subfield code="b">nc</subfield><subfield code="2">rdacarrier</subfield></datafield><datafield tag="650" ind1="0" ind2="7"><subfield code="a">OpenGL</subfield><subfield code="0">(DE-588)4391716-1</subfield><subfield code="2">gnd</subfield><subfield code="9">rswk-swf</subfield></datafield><datafield tag="650" ind1="0" ind2="7"><subfield code="a">Computerspiel</subfield><subfield code="0">(DE-588)4010457-6</subfield><subfield code="2">gnd</subfield><subfield code="9">rswk-swf</subfield></datafield><datafield tag="650" ind1="0" ind2="7"><subfield code="a">Rendering</subfield><subfield code="0">(DE-588)4219666-8</subfield><subfield code="2">gnd</subfield><subfield code="9">rswk-swf</subfield></datafield><datafield tag="650" ind1="0" ind2="7"><subfield code="a">C++</subfield><subfield code="0">(DE-588)4193909-8</subfield><subfield code="2">gnd</subfield><subfield code="9">rswk-swf</subfield></datafield><datafield tag="650" ind1="0" ind2="7"><subfield code="a">Softwareentwicklung</subfield><subfield code="0">(DE-588)4116522-6</subfield><subfield code="2">gnd</subfield><subfield code="9">rswk-swf</subfield></datafield><datafield tag="689" ind1="0" ind2="0"><subfield code="a">OpenGL</subfield><subfield code="0">(DE-588)4391716-1</subfield><subfield code="D">s</subfield></datafield><datafield tag="689" ind1="0" ind2="1"><subfield code="a">C++</subfield><subfield code="0">(DE-588)4193909-8</subfield><subfield code="D">s</subfield></datafield><datafield tag="689" ind1="0" ind2="2"><subfield code="a">Computerspiel</subfield><subfield code="0">(DE-588)4010457-6</subfield><subfield code="D">s</subfield></datafield><datafield tag="689" ind1="0" ind2="3"><subfield code="a">Softwareentwicklung</subfield><subfield code="0">(DE-588)4116522-6</subfield><subfield code="D">s</subfield></datafield><datafield tag="689" ind1="0" ind2="4"><subfield code="a">Rendering</subfield><subfield code="0">(DE-588)4219666-8</subfield><subfield code="D">s</subfield></datafield><datafield tag="689" ind1="0" ind2=" "><subfield code="8">1\p</subfield><subfield code="5">DE-604</subfield></datafield><datafield tag="776" ind1="0" ind2="8"><subfield code="i">Erscheint auch als</subfield><subfield code="n">Online-Ausgabe</subfield><subfield code="z">978-1-78934-086-0</subfield></datafield><datafield tag="999" ind1=" " ind2=" "><subfield code="a">oai:aleph.bib-bvb.de:BVB01-030898599</subfield></datafield><datafield tag="883" ind1="1" ind2=" "><subfield code="8">1\p</subfield><subfield code="a">cgwrk</subfield><subfield code="d">20201028</subfield><subfield code="q">DE-101</subfield><subfield code="u">https://d-nb.info/provenance/plan#cgwrk</subfield></datafield></record></collection> |
id | DE-604.BV045514162 |
illustrated | Illustrated |
indexdate | 2024-07-10T08:20:13Z |
institution | BVB |
isbn | 9781789340365 |
language | English |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-030898599 |
oclc_num | 1105603203 |
open_access_boolean | |
owner | DE-11 |
owner_facet | DE-11 |
physical | III, 199 Seiten Illustrationen, Diagramme |
publishDate | 2018 |
publishDateSearch | 2018 |
publishDateSort | 2018 |
publisher | Packt |
record_format | marc |
spelling | Hussain, Frahaan Verfasser aut Learn OpenGL beginner's Guide to 3D rendering and game development with OpenGL and C++ Hussain Frahaan OpenGL Birmingham Packt 2018 © 2018 III, 199 Seiten Illustrationen, Diagramme txt rdacontent n rdamedia nc rdacarrier OpenGL (DE-588)4391716-1 gnd rswk-swf Computerspiel (DE-588)4010457-6 gnd rswk-swf Rendering (DE-588)4219666-8 gnd rswk-swf C++ (DE-588)4193909-8 gnd rswk-swf Softwareentwicklung (DE-588)4116522-6 gnd rswk-swf OpenGL (DE-588)4391716-1 s C++ (DE-588)4193909-8 s Computerspiel (DE-588)4010457-6 s Softwareentwicklung (DE-588)4116522-6 s Rendering (DE-588)4219666-8 s 1\p DE-604 Erscheint auch als Online-Ausgabe 978-1-78934-086-0 1\p cgwrk 20201028 DE-101 https://d-nb.info/provenance/plan#cgwrk |
spellingShingle | Hussain, Frahaan Learn OpenGL beginner's Guide to 3D rendering and game development with OpenGL and C++ OpenGL (DE-588)4391716-1 gnd Computerspiel (DE-588)4010457-6 gnd Rendering (DE-588)4219666-8 gnd C++ (DE-588)4193909-8 gnd Softwareentwicklung (DE-588)4116522-6 gnd |
subject_GND | (DE-588)4391716-1 (DE-588)4010457-6 (DE-588)4219666-8 (DE-588)4193909-8 (DE-588)4116522-6 |
title | Learn OpenGL beginner's Guide to 3D rendering and game development with OpenGL and C++ |
title_alt | OpenGL |
title_auth | Learn OpenGL beginner's Guide to 3D rendering and game development with OpenGL and C++ |
title_exact_search | Learn OpenGL beginner's Guide to 3D rendering and game development with OpenGL and C++ |
title_full | Learn OpenGL beginner's Guide to 3D rendering and game development with OpenGL and C++ Hussain Frahaan |
title_fullStr | Learn OpenGL beginner's Guide to 3D rendering and game development with OpenGL and C++ Hussain Frahaan |
title_full_unstemmed | Learn OpenGL beginner's Guide to 3D rendering and game development with OpenGL and C++ Hussain Frahaan |
title_short | Learn OpenGL |
title_sort | learn opengl beginner s guide to 3d rendering and game development with opengl and c |
title_sub | beginner's Guide to 3D rendering and game development with OpenGL and C++ |
topic | OpenGL (DE-588)4391716-1 gnd Computerspiel (DE-588)4010457-6 gnd Rendering (DE-588)4219666-8 gnd C++ (DE-588)4193909-8 gnd Softwareentwicklung (DE-588)4116522-6 gnd |
topic_facet | OpenGL Computerspiel Rendering C++ Softwareentwicklung |
work_keys_str_mv | AT hussainfrahaan learnopenglbeginnersguideto3drenderingandgamedevelopmentwithopenglandc AT hussainfrahaan opengl |