Moving innovation a history of computer animation

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1. Verfasser: Sito, Tom 1956- (VerfasserIn)
Format: Elektronisch E-Book
Sprache:English
Veröffentlicht: Cambridge, Massachusetts The MIT Press [2013]
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Datensatz im Suchindex

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contents "Computer graphics (or CG) has changed the way we experience the art of moving images. Computer graphics is the difference between Steamboat Willie and Buzz Lightyear, between ping pong and PONG. It began in 1963 when an MIT graduate student named Ivan Sutherland created the first true computer animation program. Instead of presenting a series of numbers, Sutherland's Sketchpad program drew lines that created recognizable images. Sutherland noted: "Since motion can be put into Sketchpad drawings, it might be exciting to try making cartoons." This book, the first full-length history of CG, shows us how Sutherland's seemingly offhand idea grew into a multibillion dollar industry. In Moving Innovation, Tom Sito -- himself an animator and industry insider for more than thirty years -- describes the evolution of CG. The history of traditional cinema technology is a fairly straight path from Lumiere to MGM. Writing the history of CG, Sito maps simultaneous accomplishments in multiple locales -- academia, the military-industrial complex, movie special effects, video games, experimental film, corporate research, and commercial animation. His story features a memorable cast of characters -- math nerds, avant-garde artists, cold warriors, hippies, video game enthusiasts, and studio executives: disparate types united by a common vision. Computer animation did not begin just with Pixar; Sito shows us how fifty years of work by this motley crew made movies like Toy Story and Avatar possible"--Dust jacket flap
ctrlnum (ZDB-4-ITC)ocn841229332
(OCoLC)841229332
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dewey-full 777/.709
dewey-hundreds 700 - The arts
dewey-ones 777 - Cinematography and videography
dewey-raw 777/.709
dewey-search 777/.709
dewey-sort 3777 3709
dewey-tens 770 - Photography, computer art, cinematography
discipline Kunstgeschichte
Allgemeines
Informatik
era Geschichte gnd
era_facet Geschichte
format Electronic
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Moving innovation a history of computer animation Tom Sito
Cambridge, Massachusetts The MIT Press [2013]
2013
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"Computer graphics (or CG) has changed the way we experience the art of moving images. Computer graphics is the difference between Steamboat Willie and Buzz Lightyear, between ping pong and PONG. It began in 1963 when an MIT graduate student named Ivan Sutherland created the first true computer animation program. Instead of presenting a series of numbers, Sutherland's Sketchpad program drew lines that created recognizable images. Sutherland noted: "Since motion can be put into Sketchpad drawings, it might be exciting to try making cartoons." This book, the first full-length history of CG, shows us how Sutherland's seemingly offhand idea grew into a multibillion dollar industry. In Moving Innovation, Tom Sito -- himself an animator and industry insider for more than thirty years -- describes the evolution of CG. The history of traditional cinema technology is a fairly straight path from Lumiere to MGM. Writing the history of CG, Sito maps simultaneous accomplishments in multiple locales -- academia, the military-industrial complex, movie special effects, video games, experimental film, corporate research, and commercial animation. His story features a memorable cast of characters -- math nerds, avant-garde artists, cold warriors, hippies, video game enthusiasts, and studio executives: disparate types united by a common vision. Computer animation did not begin just with Pixar; Sito shows us how fifty years of work by this motley crew made movies like Toy Story and Avatar possible"--Dust jacket flap
Geschichte gnd rswk-swf
ART / Film & Video bisacsh
PHOTOGRAPHY / Techniques / Cinematography & Videography bisacsh
COMPUTERS / Computer Graphics bisacsh
Computer animation fast
Computeranimation gnd
Computer animation History
Computeranimation (DE-588)4199710-4 gnd rswk-swf
Computeranimation (DE-588)4199710-4 s
Geschichte z
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1\p cgwrk 20201028 DE-101 https://d-nb.info/provenance/plan#cgwrk
spellingShingle Sito, Tom 1956-
Moving innovation a history of computer animation
"Computer graphics (or CG) has changed the way we experience the art of moving images. Computer graphics is the difference between Steamboat Willie and Buzz Lightyear, between ping pong and PONG. It began in 1963 when an MIT graduate student named Ivan Sutherland created the first true computer animation program. Instead of presenting a series of numbers, Sutherland's Sketchpad program drew lines that created recognizable images. Sutherland noted: "Since motion can be put into Sketchpad drawings, it might be exciting to try making cartoons." This book, the first full-length history of CG, shows us how Sutherland's seemingly offhand idea grew into a multibillion dollar industry. In Moving Innovation, Tom Sito -- himself an animator and industry insider for more than thirty years -- describes the evolution of CG. The history of traditional cinema technology is a fairly straight path from Lumiere to MGM. Writing the history of CG, Sito maps simultaneous accomplishments in multiple locales -- academia, the military-industrial complex, movie special effects, video games, experimental film, corporate research, and commercial animation. His story features a memorable cast of characters -- math nerds, avant-garde artists, cold warriors, hippies, video game enthusiasts, and studio executives: disparate types united by a common vision. Computer animation did not begin just with Pixar; Sito shows us how fifty years of work by this motley crew made movies like Toy Story and Avatar possible"--Dust jacket flap
ART / Film & Video bisacsh
PHOTOGRAPHY / Techniques / Cinematography & Videography bisacsh
COMPUTERS / Computer Graphics bisacsh
Computer animation fast
Computeranimation gnd
Computer animation History
Computeranimation (DE-588)4199710-4 gnd
subject_GND (DE-588)4199710-4
title Moving innovation a history of computer animation
title_auth Moving innovation a history of computer animation
title_exact_search Moving innovation a history of computer animation
title_full Moving innovation a history of computer animation Tom Sito
title_fullStr Moving innovation a history of computer animation Tom Sito
title_full_unstemmed Moving innovation a history of computer animation Tom Sito
title_short Moving innovation
title_sort moving innovation a history of computer animation
title_sub a history of computer animation
topic ART / Film & Video bisacsh
PHOTOGRAPHY / Techniques / Cinematography & Videography bisacsh
COMPUTERS / Computer Graphics bisacsh
Computer animation fast
Computeranimation gnd
Computer animation History
Computeranimation (DE-588)4199710-4 gnd
topic_facet ART / Film & Video
PHOTOGRAPHY / Techniques / Cinematography & Videography
COMPUTERS / Computer Graphics
Computer animation
Computeranimation
Computer animation History
work_keys_str_mv AT sitotom movinginnovationahistoryofcomputeranimation