Virtual reality marketing using VR to grow a brand and create impact
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Format: | Buch |
Sprache: | English |
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London
Kogan Page Ltd
2019
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Ausgabe: | 1 Edition |
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Online-Zugang: | Inhaltsverzeichnis |
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adam_text | VIRTUAL REALITY MARKETING
/ STUART, HENRYYYEAUTHOR
: 2018
TABLE OF CONTENTS / INHALTSVERZEICHNIS
AN INTRODUCTION TO VIRTUAL REALITY MARKETING
VIRTUAL REALITY : WHY DO IT?
INDUSTRY INSIGHTS : INTERVIEWS WITH THE BEST IN THE VR BUSINESS
TYPES OF VIRTUAL REALITY MARKETING AND HOW TO CHOOSE THEM
VIRTUAL REALITY PRODUCTION : HOW TO MAKE VR
VIRTUAL REALITY CAMERAS : WHICH TO USE AND WHEN
THE FUTURE OF VR
APPENDIX: IMPLEMENTING YOUR VIRTUAL REALITY PRODUCTION FRAMEWORK
GLOSSARY
INDEX
DIESES SCHRIFTSTUECK WURDE MASCHINELL ERZEUGT.
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any_adam_object | 1 |
author | Stuart, Henry |
author_GND | (DE-588)1169444539 |
author_facet | Stuart, Henry |
author_role | aut |
author_sort | Stuart, Henry |
author_variant | h s hs |
building | Verbundindex |
bvnumber | BV045331313 |
callnumber-first | H - Social Science |
callnumber-label | HF5415 |
callnumber-raw | HF5415.13 |
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callnumber-sort | HF 45415.13 |
callnumber-subject | HF - Commerce |
classification_rvk | AP 17420 |
ctrlnum | (OCoLC)1048248506 (DE-599)BVBBV045331313 |
dewey-full | 658.80285/68 |
dewey-hundreds | 600 - Technology (Applied sciences) |
dewey-ones | 658 - General management |
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dewey-search | 658.80285/68 |
dewey-sort | 3658.80285 268 |
dewey-tens | 650 - Management and auxiliary services |
discipline | Allgemeines Wirtschaftswissenschaften |
edition | 1 Edition |
format | Book |
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id | DE-604.BV045331313 |
illustrated | Illustrated |
indexdate | 2024-12-24T06:56:24Z |
institution | BVB |
isbn | 9780749482862 |
language | English |
lccn | 018029970 |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-030718168 |
oclc_num | 1048248506 |
open_access_boolean | |
owner | DE-188 |
owner_facet | DE-188 |
physical | xix, 200 Seiten Illustrationen, Diagramme |
publishDate | 2019 |
publishDateSearch | 2019 |
publishDateSort | 2019 |
publisher | Kogan Page Ltd |
record_format | marc |
spellingShingle | Stuart, Henry Virtual reality marketing using VR to grow a brand and create impact Marketing Marketing Management Virtual reality in management |
title | Virtual reality marketing using VR to grow a brand and create impact |
title_auth | Virtual reality marketing using VR to grow a brand and create impact |
title_exact_search | Virtual reality marketing using VR to grow a brand and create impact |
title_full | Virtual reality marketing using VR to grow a brand and create impact Henry Stuart |
title_fullStr | Virtual reality marketing using VR to grow a brand and create impact Henry Stuart |
title_full_unstemmed | Virtual reality marketing using VR to grow a brand and create impact Henry Stuart |
title_short | Virtual reality marketing |
title_sort | virtual reality marketing using vr to grow a brand and create impact |
title_sub | using VR to grow a brand and create impact |
topic | Marketing Marketing Management Virtual reality in management |
topic_facet | Marketing Marketing Management Virtual reality in management |
url | http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=030718168&sequence=000001&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA |
work_keys_str_mv | AT stuarthenry virtualrealitymarketingusingvrtogrowabrandandcreateimpact |