BioShock and philosophy irrational game, rational book

"Considered a sign of the 'coming of age' of video games as an artistic medium, the award-winning BioShock franchise covers vast philosophical ground. BioShock and Philosophy: Irrational Game, Rational Book presents expert reflections by philosophers (and Bioshock connoisseurs) on thi...

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1. Verfasser: Cuddy, Luke 1980- (VerfasserIn)
Format: Buch
Sprache:English
Veröffentlicht: Chichester, West Sussex, UK Wiley/Blackwell [2015]
Schriftenreihe:Blackwell philosophy and popculture series
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100 1 |a Cuddy, Luke  |d 1980-  |e Verfasser  |0 (DE-588)138512612  |4 aut 
245 1 0 |a BioShock and philosophy  |b irrational game, rational book  |c edited by Luke Cuddy 
264 1 |a Chichester, West Sussex, UK  |b Wiley/Blackwell  |c [2015] 
300 |a VIII, 180 Seiten 
336 |b txt  |2 rdacontent 
337 |b n  |2 rdamedia 
338 |b nc  |2 rdacarrier 
490 0 |a Blackwell philosophy and popculture series 
500 |a Includes bibliographical references and index 
520 |a "Considered a sign of the 'coming of age' of video games as an artistic medium, the award-winning BioShock franchise covers vast philosophical ground. BioShock and Philosophy: Irrational Game, Rational Book presents expert reflections by philosophers (and Bioshock connoisseurs) on this critically acclaimed and immersive fan-favorite. Reveals the philosophical questions raised through the artistic complexity, compelling characters and absorbing plots of this ground-breaking first-person shooter (FPS) Explores what BioShock teaches the gamer about gaming, and the aesthetics of video game storytelling Addresses a wide array of topics including Marxism, propaganda, human enhancement technologies, political decision-making, free will, morality, feminism, transworld individuality, and vending machines in the dystopian society of Rapture Considers visionary game developer Ken Levine's depiction of Ayn Rand's philosophy, as well as the theories of Aristotle, de Beauvoir, Dewey, Leibniz, Marx, Plato, and others from the Hall of Philosophical Heroes"-- 
650 7 |a PHILOSOPHY / General  |2 bisacsh 
650 7 |a GAMES / Board  |2 bisacsh 
650 4 |a Philosophie 
650 4 |a Video games / Philosophy 
650 4 |a Video games / Design 
999 |a oai:aleph.bib-bvb.de:BVB01-029442277 

Datensatz im Suchindex

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author_GND (DE-588)138512612
author_facet Cuddy, Luke 1980-
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building Verbundindex
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ctrlnum (OCoLC)976015171
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dewey-full 794.8/1536
dewey-hundreds 700 - The arts
dewey-ones 794 - Indoor games of skill
dewey-raw 794.8/1536
dewey-search 794.8/1536
dewey-sort 3794.8 41536
dewey-tens 790 - Recreational and performing arts
discipline Allgemeines
Sport
format Book
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physical VIII, 180 Seiten
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publisher Wiley/Blackwell
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series2 Blackwell philosophy and popculture series
spelling Cuddy, Luke 1980- Verfasser (DE-588)138512612 aut
BioShock and philosophy irrational game, rational book edited by Luke Cuddy
Chichester, West Sussex, UK Wiley/Blackwell [2015]
VIII, 180 Seiten
txt rdacontent
n rdamedia
nc rdacarrier
Blackwell philosophy and popculture series
Includes bibliographical references and index
"Considered a sign of the 'coming of age' of video games as an artistic medium, the award-winning BioShock franchise covers vast philosophical ground. BioShock and Philosophy: Irrational Game, Rational Book presents expert reflections by philosophers (and Bioshock connoisseurs) on this critically acclaimed and immersive fan-favorite. Reveals the philosophical questions raised through the artistic complexity, compelling characters and absorbing plots of this ground-breaking first-person shooter (FPS) Explores what BioShock teaches the gamer about gaming, and the aesthetics of video game storytelling Addresses a wide array of topics including Marxism, propaganda, human enhancement technologies, political decision-making, free will, morality, feminism, transworld individuality, and vending machines in the dystopian society of Rapture Considers visionary game developer Ken Levine's depiction of Ayn Rand's philosophy, as well as the theories of Aristotle, de Beauvoir, Dewey, Leibniz, Marx, Plato, and others from the Hall of Philosophical Heroes"--
PHILOSOPHY / General bisacsh
GAMES / Board bisacsh
Philosophie
Video games / Philosophy
Video games / Design
spellingShingle Cuddy, Luke 1980-
BioShock and philosophy irrational game, rational book
PHILOSOPHY / General bisacsh
GAMES / Board bisacsh
Philosophie
Video games / Philosophy
Video games / Design
title BioShock and philosophy irrational game, rational book
title_auth BioShock and philosophy irrational game, rational book
title_exact_search BioShock and philosophy irrational game, rational book
title_full BioShock and philosophy irrational game, rational book edited by Luke Cuddy
title_fullStr BioShock and philosophy irrational game, rational book edited by Luke Cuddy
title_full_unstemmed BioShock and philosophy irrational game, rational book edited by Luke Cuddy
title_short BioShock and philosophy
title_sort bioshock and philosophy irrational game rational book
title_sub irrational game, rational book
topic PHILOSOPHY / General bisacsh
GAMES / Board bisacsh
Philosophie
Video games / Philosophy
Video games / Design
topic_facet PHILOSOPHY / General
GAMES / Board
Philosophie
Video games / Philosophy
Video games / Design
work_keys_str_mv AT cuddyluke bioshockandphilosophyirrationalgamerationalbook