Internet spaceships are serious business an EVE Online reader

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Weitere Verfasser: Carter, Marcus (HerausgeberIn), Bergstrom, Kelly (HerausgeberIn), Woodford, Darryl (HerausgeberIn)
Format: Buch
Sprache:English
Veröffentlicht: Minneapolis University of Minnesota Press [2016]
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MARC

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Datensatz im Suchindex

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adam_text ,.. ...1 : f;;w;J..V, . / . ... .V .. .... J Glossary of EVE Online Jargon ix Introduction xi MARCUS CARTER, KELLY BERGSTROM, AND DARRYL WOODFORD 1 EVE Online for the Uninitiated 1 KELLY BERGSTROM AND MARCUS CARTER c! EVE Online Is Hard and It Matters 17 CHRISTOPHER PAUL ZB Virtual Interstellar Travel 31 WILLIAM SIMS BAINBRIDGE H Universes, Metaverses, and Multiverses 48 KJARTAN PIERRE EMILSSON EB The Digital Grind: Time and Labor as Resources of War in EVE Online 55 OSKAR MILIK 5 The Russians Are Coming! Stereotypes and Perceptions of “Russianness” in EVE Online 77 CATHERINE GOODFELLOW ”1 The Art of Selling Trust 93 CHRiBBA (CHRISTER ENBERG) We Play Something Awful: Goon Projects and Pervasive Practice on Online Games RICHARD PAGE 99 The Accidental Spymaster ENDIE (KEITH HARRISON) 115 1E1 The Evolution of Player Organizations: A Goonswarm Perspective 122 THE MITTANI (ALEXANDER G1ANTURC0) 11 RIP Vile Rat: Makeshift Memorials in EVE Online 129 MARTIN R. GIBBS. MARCUS CARTER. AND JOJI MDRI IS Imagined Capsuleers: Reframing Discussions about Gender and EVE Online 148 KELLY BERGSTROM IS The Social System in EVE Online 164 MANTDU (ZHANG YUZHOU) 1H Do EVE Online Players Dream of Icelandic Spaceships? The Role and Mechanisms of Co-creation in CCP’s Success 167 JEDRZEJ CZARNDTA IS EVE Online as History 189 NICK WEBBER 1B On the EVE of Preservation: Conserving a Complex Universe 210 KRISTIN MACDONOUGH, REBECCA FRAIMDW, DAN ERDMAN. KATHRYN GRONSBELL, AND ERICA TITKEMEYER Contributors 221 Index 223 EVE Oni/ne is a socially complex, science-fiction-themed universe simulation and massively multiplayer online game (MMOG) first released in 2003. In this fascinating book, scholars, players, and EVE s developer, CCP Games, examine the intricate world of EVE Online—covering a wide range of subjects and providing authentic accounts of lived experience within a game with more than a decade of history and millions of real dollars behind it. Contributors: William Sims Bainbridge, Chribba, Jedrzej Czarnota, Kjartan Pierre Emilsson, Dan Erdman, Rebecca Fraimow, Martin R. Gibbs, Catherine Goodfellow, Kathryn GronsbeM, Keith Harrison, Kristin MacDonough, Mantou, Oskar Milik, The Mittani, Joji Mori, Richard Page, Christopher Paul, Erica Titkemeyer, Nick Webber. MARCUS CARTER is a research fellow in the Microsoft Research Centre for Social Natural User Interfaces at the University of Melbourne. KELLY BERGSTROM is a postdoctoral researcher at York University- DARRYL WOODFORD is a visiting fellow in the Creative Industries and Innovation faculty at Queensland University of Technology.
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institution BVB
isbn 9780816699087
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physical xxii, 229 Seiten Illustrationen 27 cm
publishDate 2016
publishDateSearch 2016
publishDateSort 2016
publisher University of Minnesota Press
record_format marc
spellingShingle Internet spaceships are serious business an EVE Online reader
Includes bibliographical references and index
EVE (Computer game)
SOCIAL SCIENCE / Media Studies bisacsh
GAMES / Video & Electronic bisacsh
BUSINESS & ECONOMICS / E-Commerce / General (see also COMPUTERS / Electronic Commerce) bisacsh
Wirtschaft
Massively Multiplayer Online Role-Playing Game (DE-588)7625879-8 gnd
subject_GND (DE-588)7625879-8
title Internet spaceships are serious business an EVE Online reader
title_auth Internet spaceships are serious business an EVE Online reader
title_exact_search Internet spaceships are serious business an EVE Online reader
title_full Internet spaceships are serious business an EVE Online reader Marcus Carter, Kelly Bergstrom, and Darryl Woodford, editors
title_fullStr Internet spaceships are serious business an EVE Online reader Marcus Carter, Kelly Bergstrom, and Darryl Woodford, editors
title_full_unstemmed Internet spaceships are serious business an EVE Online reader Marcus Carter, Kelly Bergstrom, and Darryl Woodford, editors
title_short Internet spaceships are serious business
title_sort internet spaceships are serious business an eve online reader
title_sub an EVE Online reader
topic EVE (Computer game)
SOCIAL SCIENCE / Media Studies bisacsh
GAMES / Video & Electronic bisacsh
BUSINESS & ECONOMICS / E-Commerce / General (see also COMPUTERS / Electronic Commerce) bisacsh
Wirtschaft
Massively Multiplayer Online Role-Playing Game (DE-588)7625879-8 gnd
topic_facet EVE (Computer game)
SOCIAL SCIENCE / Media Studies
GAMES / Video & Electronic
BUSINESS & ECONOMICS / E-Commerce / General (see also COMPUTERS / Electronic Commerce)
Wirtschaft
Massively Multiplayer Online Role-Playing Game
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