Complete Maya programming, Volume 2 an in-depth guide to 3D fundamentals, geometry, and modeling
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Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
Amsterdam
Morgan Kaufmann Publishers
c2005
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Schriftenreihe: | Morgan Kaufmann series in computer graphics and geometric modeling
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Online-Zugang: | DE-1046 DE-1047 Volltext |
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Datensatz im Suchindex
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any_adam_object | |
author | Gould, David A. D. |
author_facet | Gould, David A. D. |
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author_sort | Gould, David A. D. |
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building | Verbundindex |
bvnumber | BV043134479 |
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ctrlnum | (OCoLC)175220364 (DE-599)BVBBV043134479 |
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dewey-hundreds | 000 - Computer science, information, general works |
dewey-ones | 006 - Special computer methods |
dewey-raw | 006.696 |
dewey-search | 006.696 |
dewey-sort | 16.696 |
dewey-tens | 000 - Computer science, information, general works |
discipline | Informatik |
format | Electronic eBook |
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id | DE-604.BV043134479 |
illustrated | Not Illustrated |
indexdate | 2024-12-24T04:42:50Z |
institution | BVB |
isbn | 0080529577 9780080529578 |
language | English |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-028558670 |
oclc_num | 175220364 |
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physical | 1 Online-Ressource (1 v.) |
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publishDate | 2005 |
publishDateSearch | 2005 |
publishDateSort | 2005 |
publisher | Morgan Kaufmann Publishers |
record_format | marc |
series2 | Morgan Kaufmann series in computer graphics and geometric modeling |
spelling | Gould, David A. D. Verfasser aut Complete Maya programming, Volume 2 an in-depth guide to 3D fundamentals, geometry, and modeling David A.D. Gould Amsterdam Morgan Kaufmann Publishers c2005 1 Online-Ressource (1 v.) txt rdacontent c rdamedia cr rdacarrier Morgan Kaufmann series in computer graphics and geometric modeling Includes bibliographical references (p. 687-689) and index Maya (Computer file) COMPUTERS / Digital Media / Video & Animation bisacsh Maya (Computer file) fast C++ (Computer program language) fast Computer animation fast Computer graphics fast Three-dimensional display systems fast Three-dimensional display systems Computer animation Computer graphics C++ (Computer program language) http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=207138 Aggregator Volltext |
spellingShingle | Gould, David A. D. Complete Maya programming, Volume 2 an in-depth guide to 3D fundamentals, geometry, and modeling Maya (Computer file) COMPUTERS / Digital Media / Video & Animation bisacsh Maya (Computer file) fast C++ (Computer program language) fast Computer animation fast Computer graphics fast Three-dimensional display systems fast Three-dimensional display systems Computer animation Computer graphics C++ (Computer program language) |
title | Complete Maya programming, Volume 2 an in-depth guide to 3D fundamentals, geometry, and modeling |
title_auth | Complete Maya programming, Volume 2 an in-depth guide to 3D fundamentals, geometry, and modeling |
title_exact_search | Complete Maya programming, Volume 2 an in-depth guide to 3D fundamentals, geometry, and modeling |
title_full | Complete Maya programming, Volume 2 an in-depth guide to 3D fundamentals, geometry, and modeling David A.D. Gould |
title_fullStr | Complete Maya programming, Volume 2 an in-depth guide to 3D fundamentals, geometry, and modeling David A.D. Gould |
title_full_unstemmed | Complete Maya programming, Volume 2 an in-depth guide to 3D fundamentals, geometry, and modeling David A.D. Gould |
title_short | Complete Maya programming, Volume 2 |
title_sort | complete maya programming volume 2 an in depth guide to 3d fundamentals geometry and modeling |
title_sub | an in-depth guide to 3D fundamentals, geometry, and modeling |
topic | Maya (Computer file) COMPUTERS / Digital Media / Video & Animation bisacsh Maya (Computer file) fast C++ (Computer program language) fast Computer animation fast Computer graphics fast Three-dimensional display systems fast Three-dimensional display systems Computer animation Computer graphics C++ (Computer program language) |
topic_facet | Maya (Computer file) COMPUTERS / Digital Media / Video & Animation C++ (Computer program language) Computer animation Computer graphics Three-dimensional display systems |
url | http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=207138 |
work_keys_str_mv | AT goulddavidad completemayaprogrammingvolume2anindepthguideto3dfundamentalsgeometryandmodeling |